REFAC: Check for mapping existence possible, OneToOneMap uses ints now
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- Source/CollisionHandling/imstkPbdCollisionHandling.cpp 13 additions, 10 deletionsSource/CollisionHandling/imstkPbdCollisionHandling.cpp
- Source/GeometryMappers/imstkGeometryMap.h 0 additions, 7 deletionsSource/GeometryMappers/imstkGeometryMap.h
- Source/GeometryMappers/imstkOneToOneMap.cpp 24 additions, 18 deletionsSource/GeometryMappers/imstkOneToOneMap.cpp
- Source/GeometryMappers/imstkOneToOneMap.h 10 additions, 10 deletionsSource/GeometryMappers/imstkOneToOneMap.h
- Source/SceneEntities/Objects/imstkCollidingObject.h 2 additions, 2 deletionsSource/SceneEntities/Objects/imstkCollidingObject.h
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