Merge branch 'master' into 'master'
BUG: Fixed bug with PBD collision See merge request !156
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- Base/DynamicalModels/ObjectModels/imstkPbdModel.cpp 1 addition, 1 deletionBase/DynamicalModels/ObjectModels/imstkPbdModel.cpp
- Base/DynamicalModels/ObjectModels/imstkPbdModel.h 1 addition, 1 deletionBase/DynamicalModels/ObjectModels/imstkPbdModel.h
- Base/SceneElements/Objects/imstkPbdObject.cpp 2 additions, 2 deletionsBase/SceneElements/Objects/imstkPbdObject.cpp
- Base/SceneElements/Objects/imstkPbdObject.h 1 addition, 1 deletionBase/SceneElements/Objects/imstkPbdObject.h
- Base/SimulationManager/imstkSceneManager.cpp 9 additions, 0 deletionsBase/SimulationManager/imstkSceneManager.cpp
- Base/Solvers/imstkPbdSolver.h 0 additions, 1 deletionBase/Solvers/imstkPbdSolver.h
- Examples/Sandbox/main.cpp 2 additions, 2 deletionsExamples/Sandbox/main.cpp
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