The source project of this merge request has been removed.
Add shader programs to capture rgb content with optional alpha channel
- vtkOpenGLRenderWindow sets alpha=0 for background pixels. as a result, all rgba32 captures would have black background.
- rgba32 program can be requested to ignore alpha-channel.
- rgb24 program is helpful when you really do not care about alpha. you can optimize memory usage by encoding rgb24 instead of rgba32
- modify vtkJPEGVideo* to encode RGB24 and decode RGB24 instead of larger RGBA32.