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vtkOpenGLVideoFrame: Implement display capture in YUV, NV12

  • The OpenGL video frame can now capture screen contents in a format that is native to video encoders - nv12, yuv420
  • Conversion from RGBA -> down-sampled YCbCr 4:2:0 happens in the respective OpenGL fragment shaders.
  • Cleaned up other shaders.
  • Add new test data for the NV12 format spinning cylinder.
  • Modify moving color bars bitstream.

Merge request reports

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