trame: start supporting interaction
@jaswant.panchumarti @christos.tsolakis We should be able to merge it as-is.
The current code base provide mouse interaction and highlight all the short-coming of the current encoding infrastructure. But we do now have interactiveRender call and animation loop which means we need to:
- fix encoding thread pool
- memory leak
- interactive latency
- fine tune code with different encoding quality (+ratio?) for interactive vs still render
- List what we need to add for the demo?
Edited by Sebastien Jourdain