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Commit 4e157028 authored by Alvaro Sanchez's avatar Alvaro Sanchez
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Added fragment shader code for 2D Transfer Functions.

2D Transfer Functions has its own code path and hence reimplements
computeOpacity, computeColor and computeLighting. It keeps the same
function signature for compatibility, therefore it needs to make use
of new globally declared variables.
parent ac38b6a0
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