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Commit 0b3b3a65 authored by David C. Lonie's avatar David C. Lonie
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Update baselines for Context2D rendering.

The OpenGL2 backend has changed how text is positioned -- instead of
aligning the entire texture manually (and only for rotations that are
multiples of 90 degrees), we now use the anchor position provided by
the text renderer that aligns to the drawn pixels and supports arbitrary
rotations.
parent 3421b7ee
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