• Simon Drouin's avatar
    New class vtkOpenGLUniform defines custom uniform variables in shaders · b8ab2d69
    Simon Drouin authored
    * a Unique instance of vtkOpenGLUniform is embeded in vtkOpenGLGPUVolumeRayCastMapper
    
    * Uniform variables that are added through the new class are automatically defined in internal shaders of mappers.
    
    * New class is used to set value of uniform variables without modifying the shader.
    b8ab2d69
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vtkMultiBlockVolumeMapper.cxx Loading commit data...
vtkMultiBlockVolumeMapper.h Loading commit data...
vtkOpenGLGPUVolumeRayCastMapper.cxx Loading commit data...
vtkOpenGLGPUVolumeRayCastMapper.h Loading commit data...
vtkOpenGLProjectedTetrahedraMapper.cxx Loading commit data...
vtkOpenGLProjectedTetrahedraMapper.h Loading commit data...
vtkOpenGLRayCastImageDisplayHelper.cxx Loading commit data...
vtkOpenGLRayCastImageDisplayHelper.h Loading commit data...
vtkOpenGLTransferFunction2D.cxx Loading commit data...
vtkOpenGLTransferFunction2D.h Loading commit data...
vtkOpenGLUniforms.cxx Loading commit data...
vtkOpenGLUniforms.h Loading commit data...
vtkOpenGLVolumeGradientOpacityTable.cxx Loading commit data...
vtkOpenGLVolumeGradientOpacityTable.h Loading commit data...
vtkOpenGLVolumeOpacityTable.cxx Loading commit data...
vtkOpenGLVolumeOpacityTable.h Loading commit data...
vtkOpenGLVolumeRGBTable.cxx Loading commit data...
vtkOpenGLVolumeRGBTable.h Loading commit data...
vtkSmartVolumeMapper.cxx Loading commit data...
vtkSmartVolumeMapper.h Loading commit data...
vtkVolumeInputHelper.cxx Loading commit data...
vtkVolumeInputHelper.h Loading commit data...
vtkVolumeMask.h Loading commit data...
vtkVolumeShaderComposer.h Loading commit data...
vtkVolumeStateRAII.h Loading commit data...
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vtkVolumeTexture.h Loading commit data...