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Merge topic 'ssaa_pass'
640f9a0e Some cleanups to make the shader a bit simpler 494e9f16 Add a super smapling AA pass Acked-by:Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Reviewed-by:
Berk Geveci <berk.geveci@kitware.com> Merge-request: !783
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- Rendering/OpenGL2/CMakeLists.txt 9 additions, 7 deletionsRendering/OpenGL2/CMakeLists.txt
- Rendering/OpenGL2/Testing/Cxx/CMakeLists.txt 1 addition, 0 deletionsRendering/OpenGL2/Testing/Cxx/CMakeLists.txt
- Rendering/OpenGL2/Testing/Cxx/TestSSAAPass.cxx 127 additions, 0 deletionsRendering/OpenGL2/Testing/Cxx/TestSSAAPass.cxx
- Rendering/OpenGL2/Testing/Data/Baseline/TestSSAAPass.png.md5 1 addition, 0 deletionsRendering/OpenGL2/Testing/Data/Baseline/TestSSAAPass.png.md5
- Rendering/OpenGL2/glsl/vtkSSAAPassFS.glsl 58 additions, 0 deletionsRendering/OpenGL2/glsl/vtkSSAAPassFS.glsl
- Rendering/OpenGL2/vtkSSAAPass.cxx 371 additions, 0 deletionsRendering/OpenGL2/vtkSSAAPass.cxx
- Rendering/OpenGL2/vtkSSAAPass.h 100 additions, 0 deletionsRendering/OpenGL2/vtkSSAAPass.h
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