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Fix vtkGPUVolumeRayCastMapper multi-volume-rendering crash
After removing a volume from the input vtkMultiVolume and then updating another input volume, vtkGPUVolumeRayCastMapper crashed in vtkGPUVolumeRayCastMapper::CloneInput because input was nullptr and it was dereferenced when calling input->GetMTime(). Fixed by checking input for nullptr. Also updated vtkGPUVolumeRayCastMapper::TransformInput so that it clears the transformed input when input is nullptr.
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