- Sep 12, 2023
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b7e9d7f9 Add GetActualMemorySize function and trait for vtkImplicitArray Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Merge-request: !10490
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Kitware Robot authored
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- Sep 11, 2023
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Louis Gombert authored
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043a3b0a In vtkXMLWriter::WritePArray, add missing SetComponentName Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Reviewed-by:
Mathieu Westphal (Kitware) <mathieu.westphal@kitware.com> Merge-request: !10448
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Kitware Robot authored
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- Sep 10, 2023
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0ba1f198 vtkMatplotlibMathTextUtilities: properly print the traceback Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Tested-by:
David Gobbi <david.gobbi@gmail.com> Merge-request: !10496
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0ba1f198 vtkMatplotlibMathTextUtilities: properly print the traceback Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Tested-by:
David Gobbi <david.gobbi@gmail.com> Merge-request: !10496
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Florian Maurin authored
The component names were correctly displayed in Paraview when the vtu files were generated in serial, but not when the files were generated in parallel ( pvtu files ).
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85f510b0 Regression test for the IOSS 21-node wedge. 4833db1d Fix IOSS support for higher order pyramids and wedges. Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Merge-request: !10493
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Kitware Robot authored
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- Sep 09, 2023
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9adc1ed8 Phase II of discontinuous Galerkin data processing. Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Acked-by:
Jaswant Panchumarti (Kitware) <jaswant.panchumarti@kitware.com> Merge-request: !10356
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David Thompson authored
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David Thompson authored
This also provides an inverse (VTK→IOSS) transform for wedge-21 to allow the IOSS writer to save 21-node wedges with the proper node order.
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David Thompson authored
Co-Authored-By:
Jaswant Panchumarti <jaswant.panchumarti@kitware.com> Co-Authored-By:
Jacob Moore <jacob.moore@kitware.com> Co-Authored-By:
Scott Wittenburg <scott.wittenburg@kitware.com> Co-Authored-By:
David Thompson <david.thompson@kitware.com>
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5768cd67 Improve speed of vtkUnstructuredGridGeometryFilter for higher order cells 1c0d504b Create a static version of SetOrderFromCellData 29c24cce Convert SetFaceIdsAndPoints to be a static function f51d3a18 Replace some duplicated code by existing functions Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Merge-request: !10488
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Kitware Robot authored
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- Sep 08, 2023
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Ben Boeckel authored
Previously, the useless `<traceback 0xdeadbeef>` would be printed. Instead, extract the stacktrace using the `traceback` module and print that instead.
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Florian Maurin authored
In vtkUnstructuredGridGeometryFilter::RequestData, we iterate over all the cells and grab their point ids. For most of the cells, the almost non-op function GetFaceArray is called. However, for higher order cells, the face point ids are not constant because they depend on the cell order. What was done before to obtain these ids is that a genericCell was created (including setting point positions, rational weights, allocating memory for their approximate linear counterpart, allocating memory for faces, edges ...). Then for each face of 3d cells, the point positions, the point ids and the rational weight were set. This is really time and memory consuming. In this work, static functions are instead called to directly obtain these face ids, without the need to create the cell.
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Florian Maurin authored
We want to acces to these functions without the need to create the full cell class. This will allow to save some computation time in next commits.
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Florian Maurin authored
Same for GetQuadrilateralFace and GetTriangulateFace. We want to acces to these functions without the need to create the full cell class. This will allow to save some computation time in next commits.
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18218b55 Fixed issue #18742: kick NSRunLoop upon first render Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Reviewed-by:
David Gobbi <david.gobbi@gmail.com> Merge-request: !9837
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18218b55 Fixed issue #18742: kick NSRunLoop upon first render Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Reviewed-by:
David Gobbi <david.gobbi@gmail.com> Merge-request: !9837
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609431a5 Add changelog 62944056 vtkIntegrateAttributes: Downcast to vtkDoubleArray when possible e96d7576 vtkIntegrateAttributes: Multithread using vtkSMPTools 0d7a2e71 vtkDataSet: Add GetMaxSpatialDimension Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Merge-request: !10476
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7dc7b954 Wrap VTK class in ABI namespace a2eb9431 Add missing _END macro Acked-by:
Kitware Robot <kwrobot@kitware.com> Acked-by:
buildbot <buildbot@kitware.com> Reviewed-by:
Ben Boeckel <ben.boeckel@kitware.com> Acked-by:
Stephen McDowell <stephen.mcdowell@kitware.com> Merge-request: !10486
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50c861bf Split vtkWin32OpenGLDXRenderWindow initialization Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Reviewed-by:
Lucas Gandel <lucas.gandel@kitware.com> Merge-request: !10484
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5c78e79f FDSReader: add testing for boundary time value 6e6d9b14 FDSReader: fix time parsing in boundary file + small refactor Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Reviewed-by:
Francois Mazen <francois.mazen@kitware.com> Reviewed-by:
Mathieu Westphal (Kitware) <mathieu.westphal@kitware.com> Merge-request: !10485
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Florian Maurin authored
The code that is replaced is exactly the same in the function. It is just more compact as it.
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Kitware Robot authored
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- Sep 07, 2023
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3c628c2c Implement MatchBoundariesIgnoringCellOrder Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Reviewed-by:
David Thompson <david.thompson@kitware.com> Merge-request: !10475
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fc4d35a2 spdx: fix headers for partitioning strategies fcd62859 doc: add changelog for vtkRedistributeDataSetFilter refactor 203e5ad1 vtkRedistributeDataSetFilter: refactor to use strategy 5ac478f4 add(NativePartStrat): move native partitioning strategy to its own class ce6eb702 add(PartStrat): interface for mesh partitioning strategies Acked-by:
Kitware Robot <kwrobot@kitware.com> Acked-by:
buildbot <buildbot@kitware.com> Acked-by:
Mathieu Westphal (Kitware) <mathieu.westphal@kitware.com> Merge-request: !9807
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f8c57cb6 FindX11: backport from CMake Acked-by:
Kitware Robot <kwrobot@kitware.com> Acked-by:
buildbot <buildbot@kitware.com> Reviewed-by:
Ryan Krattiger <ryan.krattiger@kitware.com> Acked-by:
Ryan Krattiger <ryan.krattiger@kitware.com> Merge-request: !10483
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Ryan Krattiger authored
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Julien Fausty authored
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Julien Fausty authored
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Ryan Krattiger authored
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b6c6a590 TestFidesBasic: Update number of point arrays to account for vtkProcessId 3c307847 TestFidesGhostCells: Exercise ghost levels for vtkFidesReader df6bdbef vtkFidesReader: Support ghost cells 5e644220 TestFidesBasic: Add unit test for uniform grid with gaps 9c759f87 vtkFidesReader: Fix gaps between uniform grids Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Merge-request: !10446
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Alexy Pellegrini authored
This enables subclasses to override OpenGL initialization without having to reimplement D3D initialization.
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Florian Maurin authored
Local refinement can produce meshes composed by different cell types and multiple degrees. So far, when two volumetric cells of different order are connected by their corners (for instance, a quadratic hexahedron next to a linear hexahedron ), the internal face is rendered and is not considered as a ghost cell. One may want to hide the rendering of these internal faces for multiple reasons: * When playing with transparency, we don't want to see some faces that can be located in the middle of the geometry. * For big meshes, the rendering of the interior can drastically impact performances. So for this reason, we would like to optionally disable the rendering of internal faces In this work, the option MatchBoundariesIgnoringCellOrder is added to vtkUnstructuredGridGeometryFilter. The way it's work is that in InsertFace, if MatchBoundariesIgnoringCellOrder is activated, only the cell corners are used to check if two cells are superposed.
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