//=========================================================================
//  Copyright (c) Kitware, Inc.
//  All rights reserved.
//  See LICENSE.txt for details.
//
//  This software is distributed WITHOUT ANY WARRANTY; without even
//  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
//  PURPOSE.  See the above copyright notice for more information.
//=========================================================================
#include "vtkPVContourRepresentationInfo.h"

#include "vtkCellArray.h"
#include "vtkClientServerStream.h"
#include "vtkDataObject.h"
#include "vtkDataSet.h"
#include "vtkDoubleArray.h"
#include "vtkIdList.h"
#include "vtkIdTypeArray.h"
#include "vtkIntArray.h"
#include "vtkObjectFactory.h"

#include <map>

#include "vtkContourRepresentation.h"
#include "vtkSceneContourSource.h"

vtkStandardNewMacro(vtkPVContourRepresentationInfo);

//----------------------------------------------------------------------------
vtkPVContourRepresentationInfo::vtkPVContourRepresentationInfo()
{
  this->AllNodesWorldPositions = NULL;
  this->SelectedNodes = NULL;
  this->ClosedLoop = 0;
  this->Bounds[0]=this->Bounds[2]=this->Bounds[4]=0.0;
  this->Bounds[1]=this->Bounds[3]=this->Bounds[5]=-1.0;
}

//----------------------------------------------------------------------------
vtkPVContourRepresentationInfo::~vtkPVContourRepresentationInfo()
{
  if(this->AllNodesWorldPositions)
    {
    this->AllNodesWorldPositions->Delete();
    }
  if(this->SelectedNodes)
    {
    this->SelectedNodes->Delete();
    }
}

//----------------------------------------------------------------------------
void vtkPVContourRepresentationInfo::PrintSelf(ostream &os, vtkIndent indent)
{
  this->Superclass::PrintSelf(os, indent);
}

//----------------------------------------------------------------------------
void vtkPVContourRepresentationInfo::CopyFromObject(vtkObject* obj)
{
  this->ClosedLoop = false;
  vtkSceneContourSource *source = vtkSceneContourSource::SafeDownCast( obj );
  if ( source )
    {
    this->CopyFromContourPolySource( source );
    return;
    }

  vtkContourRepresentation *contourRep = vtkContourRepresentation::SafeDownCast( obj );
  if ( contourRep )
    {
    this->CopyFromContourRepresentation( contourRep );
    return;
    }
}

//----------------------------------------------------------------------------
void vtkPVContourRepresentationInfo::CopyFromContourPolySource(
  vtkSceneContourSource* source )
{

  vtkPolyData *data = vtkPolyData::SafeDownCast(
    source->GetOutputDataObject(0));

  if(!this->AllNodesWorldPositions)
    {
    this->AllNodesWorldPositions = vtkDoubleArray::New();
    this->AllNodesWorldPositions->SetNumberOfComponents(3);
    }

  if(!this->SelectedNodes)
    {
    this->SelectedNodes = vtkIdTypeArray::New();
    this->SelectedNodes->SetNumberOfComponents(1);
    }

  this->AllNodesWorldPositions->Reset();
  this->SelectedNodes->Reset();

  //this is going to be generous
  this->AllNodesWorldPositions->Resize(
    data->GetNumberOfPoints());

  this->ClosedLoop = source->GetClosedLoop();

  //we need to build a mapping of point ids to
  //position in the line. This is because selected
  //nodes are kept in the source as point ids
  std::map<vtkIdType,vtkIdType> idToIndex;

  //we can't use points, because of it is actually a collection of points
  //instead we have to get the first cell
  vtkIdList *pointIds = vtkIdList::New();
  vtkIdType actualNumPoints=0;
  double pos[3];

  vtkIdType pointIdx = 0;
  data->GetLines()->GetCell(0,pointIds);
  //do not add the last point if the contour is closed, as that will
  //actually cause the contour to close, and break the close contour widget function
  for ( vtkIdType i=0; i < pointIds->GetNumberOfIds() - this->ClosedLoop; ++i)
    {
    pointIdx = pointIds->GetId(i);
    data->GetPoint(pointIdx,pos);
    this->AllNodesWorldPositions->SetTuple(i,pos);
    idToIndex.insert(std::pair<vtkIdType,vtkIdType>(pointIdx,i));
    ++actualNumPoints;
    }
  pointIds->Delete();

  this->AllNodesWorldPositions->Resize( actualNumPoints );
  this->AllNodesWorldPositions->SetNumberOfTuples( actualNumPoints );


  //now create the selected nodes
  std::map<vtkIdType,vtkIdType>::iterator it;
  source->RegenerateEndNodes(); //get the latest end nodes
  vtkIdTypeArray *selected = source->GetEndNodes();
  this->SelectedNodes->SetNumberOfTuples( selected->GetNumberOfTuples() );
  for ( vtkIdType i=0; i < selected->GetNumberOfTuples(); ++i)
    {
    it = idToIndex.find(selected->GetValue(i));
    if ( it != idToIndex.end() )
      {
      this->SelectedNodes->SetValue(i,it->second);
      }
    }
  // update bounds
  data->GetBounds(this->Bounds);
}

//----------------------------------------------------------------------------
void vtkPVContourRepresentationInfo::CopyFromContourRepresentation(
  vtkContourRepresentation* contourRep)
{
  if(contourRep->GetNumberOfNodes())
    {

    this->ClosedLoop = contourRep->GetClosedLoop();

    if(!this->AllNodesWorldPositions)
      {
      this->AllNodesWorldPositions = vtkDoubleArray::New();
      this->AllNodesWorldPositions->SetNumberOfComponents(3);
      }
    this->AllNodesWorldPositions->Reset();
    this->AllNodesWorldPositions->SetNumberOfTuples(0);

    if(!this->SelectedNodes)
      {
      this->SelectedNodes = vtkIdTypeArray::New();
      this->SelectedNodes->SetNumberOfComponents(1);
      }
    this->SelectedNodes->Reset();
    this->SelectedNodes->SetNumberOfTuples(0);

    for (int i=0; i<contourRep->GetNumberOfNodes(); i++)
      {
      double pos[3];
      contourRep->GetNthNodeWorldPosition(i, pos);
      this->AllNodesWorldPositions->InsertNextTypedTuple(pos);
      if(contourRep->GetNthNodeSelected(i))
        {
        vtkIdType IdTypeValue = i;
        this->SelectedNodes->InsertNextTypedTuple(&IdTypeValue);
        }
      }
    double* bounds = contourRep->GetBounds();
    for(int i=0; i<6; i++)
      {
      this->Bounds[i]=bounds[i];
      }
    }
}

//----------------------------------------------------------------------------
int vtkPVContourRepresentationInfo::GetNumberOfAllNodes()
{
  return this->AllNodesWorldPositions?
    this->AllNodesWorldPositions->GetNumberOfTuples() : 0;
}

//----------------------------------------------------------------------------
int vtkPVContourRepresentationInfo::GetNumberOfSelectedNodes()
{
  return this->SelectedNodes?
    this->SelectedNodes->GetNumberOfTuples() : 0;
}

//----------------------------------------------------------------------------
void
vtkPVContourRepresentationInfo::CopyToStream(vtkClientServerStream* css)
{
  css->Reset();
  *css << vtkClientServerStream::Reply;
  *css << vtkClientServerStream::End;
}

//----------------------------------------------------------------------------
void
vtkPVContourRepresentationInfo::CopyFromStream(const vtkClientServerStream*)
{
}
//----------------------------------------------------------------------------
void vtkPVContourRepresentationInfo::GetBounds(double &xMin, double &xMax,
                                      double &yMin, double &yMax,
                                      double &zMin, double &zMax) const
{
  xMin = this->Bounds[0];
  xMax = this->Bounds[1];
  yMin = this->Bounds[2];
  yMax = this->Bounds[3];
  zMin = this->Bounds[4];
  zMax = this->Bounds[5];
}
