// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
// SPDX-License-Identifier: BSD-3-Clause
#include "vtkSmartPointer.h"

#include "vtkActor.h"
#include "vtkCamera.h"
#include "vtkDEMReader.h"
#include "vtkHandleWidget.h"
#include "vtkImageData.h"
#include "vtkImageDataGeometryFilter.h"
#include "vtkImageResample.h"
#include "vtkInteractorEventRecorder.h"
#include "vtkLookupTable.h"
#include "vtkPointHandleRepresentation3D.h"
#include "vtkPolyData.h"
#include "vtkPolyDataCollection.h"
#include "vtkPolyDataMapper.h"
#include "vtkPolyDataNormals.h"
#include "vtkPolygonalSurfacePointPlacer.h"
#include "vtkProperty.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkRenderer.h"
#include "vtkStringScanner.h"
#include "vtkTestUtilities.h"
#include "vtkTriangleFilter.h"
#include "vtkWarpScalar.h"

int TestSurfaceConstrainedHandleWidget(int argc, char* argv[])
{
  if (argc < 2)
  {
    std::cerr << "Demonstrates interaction of a handle, so that it is constrained \n"
              << "to lie on a polygonal surface.\n\n"
              << "Usage args: [-DistanceOffset height_offset]." << std::endl;
    return EXIT_FAILURE;
  }

  // Read height field.
  char* fname = vtkTestUtilities::ExpandDataFileName(argc, argv, "Data/SainteHelens.dem");

  // Read height field.
  //
  vtkSmartPointer<vtkDEMReader> demReader = vtkSmartPointer<vtkDEMReader>::New();
  demReader->SetFileName(fname);
  delete[] fname;

  vtkSmartPointer<vtkImageResample> resample = vtkSmartPointer<vtkImageResample>::New();
  resample->SetInputConnection(demReader->GetOutputPort());
  resample->SetDimensionality(2);
  resample->SetAxisMagnificationFactor(0, 1.0);
  resample->SetAxisMagnificationFactor(1, 1.0);

  // Extract geometry
  vtkSmartPointer<vtkImageDataGeometryFilter> surface =
    vtkSmartPointer<vtkImageDataGeometryFilter>::New();
  surface->SetInputConnection(resample->GetOutputPort());

  // The Dijkistra interpolator will not accept cells that aren't triangles
  vtkSmartPointer<vtkTriangleFilter> triangleFilter = vtkSmartPointer<vtkTriangleFilter>::New();
  triangleFilter->SetInputConnection(surface->GetOutputPort());
  triangleFilter->Update();

  vtkSmartPointer<vtkWarpScalar> warp = vtkSmartPointer<vtkWarpScalar>::New();
  warp->SetInputConnection(triangleFilter->GetOutputPort());
  warp->SetScaleFactor(1);
  warp->UseNormalOn();
  warp->SetNormal(0, 0, 1);
  warp->Update();

  // Define a LUT mapping for the height field

  double lo = demReader->GetOutput()->GetScalarRange()[0];
  double hi = demReader->GetOutput()->GetScalarRange()[1];

  vtkSmartPointer<vtkLookupTable> lut = vtkSmartPointer<vtkLookupTable>::New();
  lut->SetHueRange(0.6, 0);
  lut->SetSaturationRange(1.0, 0);
  lut->SetValueRange(0.5, 1.0);

  vtkSmartPointer<vtkPolyDataNormals> normals = vtkSmartPointer<vtkPolyDataNormals>::New();

  bool distanceOffsetSpecified = false;
  double distanceOffset = 0.0;
  for (int i = 0; i < argc - 1; i++)
  {
    if (strcmp("-DistanceOffset", argv[i]) == 0)
    {
      VTK_FROM_CHARS_IF_ERROR_RETURN(argv[i + 1], distanceOffset, EXIT_FAILURE);
      distanceOffsetSpecified = true;
    }
  }

  if (distanceOffsetSpecified)
  {
    normals->SetInputConnection(warp->GetOutputPort());
    normals->SetFeatureAngle(60);
    normals->SplittingOff();

    // vtkPolygonalSurfacePointPlacer needs cell normals
    normals->ComputeCellNormalsOn();
    normals->Update();
  }

  vtkPolyData* pd = (distanceOffsetSpecified) ? normals->GetOutput() : warp->GetPolyDataOutput();

  vtkSmartPointer<vtkPolyDataMapper> demMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
  demMapper->SetInputData(pd);
  demMapper->SetScalarRange(lo, hi);
  demMapper->SetLookupTable(lut);

  vtkSmartPointer<vtkActor> demActor = vtkSmartPointer<vtkActor>::New();
  demActor->SetMapper(demMapper);

  // Create the RenderWindow, Renderer and the DEM + path actors.

  vtkSmartPointer<vtkRenderer> ren1 = vtkSmartPointer<vtkRenderer>::New();
  vtkSmartPointer<vtkRenderWindow> renWin = vtkSmartPointer<vtkRenderWindow>::New();
  renWin->AddRenderer(ren1);
  vtkSmartPointer<vtkRenderWindowInteractor> iren =
    vtkSmartPointer<vtkRenderWindowInteractor>::New();
  iren->SetRenderWindow(renWin);

  // Add the actors to the renderer, set the background and size

  ren1->AddActor(demActor);

  ren1->GetActiveCamera()->SetViewUp(0, 0, 1);
  ren1->GetActiveCamera()->SetPosition(-99900, -21354, 131801);
  ren1->GetActiveCamera()->SetFocalPoint(41461, 41461, 2815);
  ren1->ResetCamera();
  ren1->ResetCameraClippingRange();

  // Here comes the surface constrained handle widget stuff.....

  vtkSmartPointer<vtkHandleWidget> widget = vtkSmartPointer<vtkHandleWidget>::New();
  widget->SetInteractor(iren);
  vtkPointHandleRepresentation3D* rep =
    vtkPointHandleRepresentation3D::SafeDownCast(widget->GetRepresentation());

  vtkSmartPointer<vtkPolygonalSurfacePointPlacer> pointPlacer =
    vtkSmartPointer<vtkPolygonalSurfacePointPlacer>::New();
  pointPlacer->AddProp(demActor);
  pointPlacer->GetPolys()->AddItem(pd);
  rep->SetPointPlacer(pointPlacer);

  // Let the surface constrained point-placer be the sole constraint dictating
  // the placement of handles. Lets not over-constrain it allowing axis
  // constrained interactions.
  widget->EnableAxisConstraintOff();

  // Set some defaults on the handle widget
  double d[3] = { 562532, 5.11396e+06, 2618.62 };
  rep->SetWorldPosition(d);
  rep->GetProperty()->SetColor(1.0, 0.0, 0.0);
  rep->GetProperty()->SetLineWidth(1.0);
  rep->GetSelectedProperty()->SetColor(0.2, 0.0, 1.0);

  if (distanceOffsetSpecified)
  {
    pointPlacer->SetDistanceOffset(distanceOffset);
  }

  renWin->Render();
  iren->Initialize();
  widget->EnabledOn();

  iren->Start();

  return EXIT_SUCCESS;
}
