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Fix read and draw buffer save/restore in render window

Michael Migliore requested to merge michael.migliore/vtk:fix-fbo into master

Read/Draw buffers are currently saved after the new FBO is bound.
They should be saved while the old FBO is still bound.

Fix an OpenGL error when enabling hardware picking with the projection pass introduced here: !4709 (merged)

Edited by Michael Migliore

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