Segfault in vtkOpenGLRenderWindow::GetColorBufferSizes
I'm getting a segfault in what looks like a common OpenGL/Glew operation
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File: vtkOpenGLRenderWindow.cxx
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Line: 969
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System: Ubuntu 16.04, kernel 4.4.0-104-generic
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OpenGL version string: 4.5.0 NVIDIA 384.90
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VTK Version: v8.1.0.rc3
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(Some) Build Options:
- VTK_USE_SYSTEM_GLEW ON
- VTK_RENDERING_BACKEND OpenGL2
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Code used: The Hello World example
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Relevant CMake:
find_package(VTK REQUIRED)
include(${VTK_USE_FILE})
target_link_libraries(${targetname} ${VTK_LIBRARIES})
Edited by Gregory Kramida