vtkOpenGLPolyDataMapper (OpenGL2, VTK 6.3): coloured wireframe results in partial rendering
This issue was created automatically from an original Mantis Issue. Further discussion may take place here.
The attached code creates a two polygon polydata, renders it with scalar colouring in surface representation (both polygons correctly appear), switches to wireframe representation and renders again: this time only the edges of the first polygon are rendered.
Without colouring, or without the initial surface rendering, the wireframe rendering is fine.
I can solve the problem by adding
|| this->VBOBuildTime < act->GetMTime()
to the condition that governs whether BuildCellTextures is called from BuildBufferObjects.