1. 10 Mar, 2015 1 commit
  2. 18 Dec, 2014 1 commit
  3. 02 Oct, 2014 1 commit
    • Ken Martin's avatar
      Fix cleanup issue · 7129b4f6
      Ken Martin authored
      The weak pointer class sets Context to NULL before the texture resources
      are cleaned up.  The destructor for RenWin call ReleaseGraphcisResources.
      Modify TextureObject to have ReleaseGraphicsResources method that gets
      passed a window so it can work from the destructor.
      
      Change-Id: If66d00268f6d7d6f2a105ef534138e0fe7fd7f57
      7129b4f6
  4. 13 Jun, 2014 2 commits
    • Marcus D. Hanwell's avatar
      Very judicious use of sed, vtkOpenGL2* -> vtkOpenGL* · a6a584b1
      Marcus D. Hanwell authored
      This now gives us a vtkRenderingOpenGL2 that has most of the same
      classes as vtkRenderingOpenGL - the two will clobber each other's
      headers, symbols etc and so can never be built/linked at the same
      time.
      
      Unfortunately a lot of classes SafeDownCast or dynamic_cast to the
      derived OpenGL forms of the classes in vtkRenderingCore, and so
      using a different class name presented significant issues despite
      the fact that these classes are (in an ideal world) implementations
      of the API in vtkRenderingCore for OpenGL 2.1 and above.
      
      Change-Id: Ie8c6234621e550d3fd67da732d2cf4839290d665
      a6a584b1
    • Marcus D. Hanwell's avatar
      Rename vtkOpenGL2* -> vtkOpenGL* · b40b181d
      Marcus D. Hanwell authored
      Using pure renames to make things clearer to git...
      
      Change-Id: Icbf5f782179a5e511aee06e7a1fa494be0a5be26
      b40b181d
  5. 30 May, 2014 1 commit
  6. 29 May, 2014 1 commit
  7. 27 May, 2014 1 commit
  8. 06 Feb, 2013 1 commit
  9. 09 Apr, 2012 2 commits
    • VTK Developers's avatar
      Include module-wide headers and export macros · 144f03ca
      VTK Developers authored
      Include the module-wide header from every header in each module.
      Reference the export/visibility macro for the module.
      
      Co-Author: Marcus D. Hanwell <marcus.hanwell@kitware.com>
      Co-Author: Chris Harris <chris.harris@kitware.com>
      144f03ca
    • VTK Developers's avatar
      Modularize VTK tree layout · cdd4d6fd
      VTK Developers authored
      Move source files from their former monolithic VTK location to their new
      location in modular VTK without modification.  This preserves enough
      information for "git blame -M" and "git log --follow" to connect
      modularized VTK files to their original location and history.
      
      Co-Author: Marcus D. Hanwell <marcus.hanwell@kitware.com>
      Co-Author: Chris Harris <chris.harris@kitware.com>
      Co-Author: Brad King <brad.king@kitware.com>
      Co-Author: Nikhil Shetty <nikhil.shetty@kitware.com>
      cdd4d6fd
  10. 11 Dec, 2011 2 commits
  11. 10 Dec, 2011 1 commit
  12. 23 Jun, 2011 1 commit
  13. 21 Jun, 2011 1 commit
  14. 17 Jun, 2011 1 commit
  15. 15 Jun, 2011 2 commits
  16. 31 Mar, 2011 1 commit
  17. 27 Mar, 2011 1 commit
  18. 15 Mar, 2011 1 commit
    • David Gobbi's avatar
      ENH: Add new image mappers to VTK. · 9ac8f746
      David Gobbi authored
      New class vtkImageSliceMapper will draw slices of a 3D image, while
      new class vtkImageResliceMapper will draw oblique reformatted slices.
      New class vtkImageSlice is the corresponding Prop3D for the mappers,
      and is a replacement for vtkImageActor, which is now a subclass of it.
      New class vtkImageProperty controls window/level, lookup table, etc.
      
      Change-Id: Id6816402404c8d18d1523dec2c36bd809a060170
      9ac8f746