1. 29 Oct, 2014 12 commits
  2. 28 Oct, 2014 5 commits
  3. 27 Oct, 2014 9 commits
    • Berk Geveci's avatar
      Fixed bug in vtkExecutive::CopyDefaultInformation. · 24211a1f
      Berk Geveci authored
      vtkExecutive::CopyDefaultInformation was not copying information
      when outputPort was set to -1, which happens when someone calls
      update on the algorithm directly. This is in contrast to the
      behavior of subclasses, which assume that the request come from
      port 0. Changed the code to match this behavior.
      Change-Id: I51366fc6c540765b42ccf8cf5814b1c22535ee3f
    • Ben Boeckel's avatar
      vtkPythonPackages: avoid CMP0054 warnings · 18f6b27f
      Ben Boeckel authored
      Change-Id: I7882bd5b76788c563ce9f663cc1305f20c2f177d
    • Ben Boeckel's avatar
      vtkPythonPackages: use IN LISTS syntax in foreach · 4392ae64
      Ben Boeckel authored
      Change-Id: I1f8d50890be7c948b8c2cec50cae5a546cadfec5
    • Ben Boeckel's avatar
      hdf5: avoid CMP0054 warning · 40db4ab6
      Ben Boeckel authored
      Change-Id: I9d360fb5a5a35adce1dadf08d1f4433686618a10
    • David Gobbi's avatar
      Merge topic '14042_polydatatoimagestencil_robustness' into master · 07810cce
      David Gobbi authored
      88ab5f7e 14042: Numerical stability of vtkPolyDataToImageStencil.
    • Ken Martin's avatar
      Remove some extra code that isnt required · 66b74c90
      Ken Martin authored
      Change-Id: I14eb185fc51095589bf3bd8107b702aa0b98986c
    • David C. Lonie's avatar
      Use Round vs Floor(+.5). · 6401873c
      David C. Lonie authored
      Per Dave Cole's suggestion.
      Change-Id: I6b1cc906be57558365d037190599efb999427c5c
    • David Gobbi's avatar
      14042: Numerical stability of vtkPolyDataToImageStencil. · 88ab5f7e
      David Gobbi authored
      When clipping the polydata to create the contours for the stencil,
      use use a new "EdgeLocator" class that identifies new points by the
      edge that was cut to make the point: each edge is uniquely identified
      by the point ids of two ends of the edge.  This is more robust than
      using a PointLocator, because the PointLocator is limited by machine
      precision and can therefore cause errors in the connectivity of the
      output of the cutting operation.
      Also improve the code that handles loose ends and branch points (bad
      contour topology) because its heuristics failed in common cases: now
      loose ends are preferably joined along the hull of the contour, and
      short branches (spurs) that go nowhere are removed.  Vertical
      inflection points are no longer marked, because the code in
      vtkImageStencilData to handle tolerances for inflection points fails
      for horizontal line segments.
      Change-Id: Ie9248de960250f94f3613bd34d8890e20ce39f26
    • Ken Martin's avatar
      Merge topic 'volume_geometry_fixes' into master · d4326fa1
      Ken Martin authored
      746fbdd7 Added second baseline to fix failing test on some systems
      5948b78d Attempt to fix failing test by removing calls to interactor
      4ef33909 Let shader cache invoke release graphics resources on shader
      e3eb4735 Removed unnecessary call and added notes
      652d7369 ShaderCache should release its graphics resources
      454e0db7 Fixed volume tests failing because of shader cache
      f1826bea Using render window shader cache
      c5e5788d Added error checks for volume render calls
      0c38ee5c Updated volume rendering to use shader cache
      7bd46535 Updated API to force use of vtkShaderCache
  4. 26 Oct, 2014 5 commits
  5. 25 Oct, 2014 6 commits
  6. 24 Oct, 2014 3 commits
    • Joachim Pouderoux's avatar
      Fix and clean VRML importer code. · 565c1b81
      Joachim Pouderoux authored
      Whole code has been cleaned and "modernized".
      Several crashes were fixed and an exception mechanism has been
      setup to avoid some crashes on file read error - but a lot of other
      check should be perform to make it reliable!
      Some VRML files do not print the face end marker (-1) for the last
      face. This behaviour was not supported before. It is now.
      Another fix is that Material properties are more inherited from
      previously read nodes.
      Add a parameter to specify the resolution for Cone, Sphere
      and Cylinder shape sources - default value is 12.
      Change-Id: Ica830d9dad9cb707389a6a679b382b32e01bc270
    • Berk Geveci's avatar
      Merge topic 'smp-contour-example' into master · 76180b01
      Berk Geveci authored
      c3b9d7b5 Added another SMP example.
      d9e442f2 Added a new example demonstrating developing SMP algorithms.
    • Sankhesh Jhaveri's avatar
      Merge topic 'volume_rendering_python_tcl_tests' into master · be902bd9
      Sankhesh Jhaveri authored
      a8c11177 ENH: Sorted out python and tcl tests for new volume rendering