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David E. DeMarle authored
The effectively reverts 2449a38d. It was responsible for OSPRay path traced images being washed out. A better solution for handling sRGB texture images will have to account for all color sources in the scene. Ensuring that all of them are either linear or scaled and then applying the framebuffer wide conversion only when all are scaled. Currently scaled is the exception in visualization so this is the better behavior.
0c3e6032