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  • Jaswant Panchumarti (Kitware)'s avatar
    Support custom uniforms in opengl 2D polydata mapper · 96b01e3c
    Jaswant Panchumarti (Kitware) authored
    - allows specification of custom uniforms on a vtkActor2D's shader property.
    - this design follows the pattern from  the 3D vtkOpenGLPolyDataMapper.
    - finally, ensure texture coordinates are available as inputs for vertex and
      fragment shaders so that shader developers can use that for any purpose besides
      texture mapping while customizing shader code.
    96b01e3c