-
Dan Lipsa authored
EGL (Native Platform Interface) allows you to create windows, pbuffers or pixmaps and use OpenGL, OpenGL ES or OpenVG to draw in them. We add two cmake options: - VTK_USE_OFFSCREEN_EGL build option enables using the EGL offscreen render window with OpenGL API (tested on '4.5.0 NVIDIA 355.11'). - VTK_EGL_DEVICE_INDEX is used for selecting a different graphics card to render too if your machine has more than one cards installed.
7619c556