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Dan Lipsa authored
A loop where the render window is kept around and everything in the pipeline is removed and added at the next iteration leaks memory, in OpenGL, linux. For the OpenGL2 backend same loop does not leak.
b985df42
A loop where the render window is kept around and everything in the pipeline is removed and added at the next iteration leaks memory, in OpenGL, linux. For the OpenGL2 backend same loop does not leak.