• Ken Martin's avatar
    Add some support for volume rendering oriented volumes · 19883824
    Ken Martin authored
    This topic reqorks a number of areas to support oriented
    volumes in volume rendering. It also changes some code
    that computed the near view plane manually to instead
    use the plane defined by the camera. which hopefully
    will address some cave rendering issues in addition to
    being a bit more correct.
vtkMultiVolume.h 5.9 KB