Fix GL_INVALID_OPERATION in vtkFramebufferPass under GLES 3.0
- WebGL2 (GLES 3.0) forbids blitting to a multisampled draw framebuffer.
- This commit detects such situation and uses the vtkTextureObject::CopyToFrameBuffer() method as a workaround. This should give similar results to the glBlitFramebuffer call under desktop OpenGL.