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Revert "BUG #15874: Fix texture blending to discard transparent pixels."

This reverts commit 2c3f90a2.

This fixes BUG #15993. Discarding fragments with 0 alpha ended up discarding pixels even when blending was disabled. That was causing the bug reported in 15993. BUG #15874 has since been fixed by paraview/paraview!598 (merged), this fix is no longer needed for the issue it was added to fix (albeit incorrectly).

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