AutoreleasePool for vtkCocoaRenderWindow
This issue was created automatically from an original Mantis Issue. Further discussion may take place here.
> By the way, all the examples generate copious warning messages:
> 2004-01-14 11:09:52.754 vtk *** _NSAutoreleaseNoPool():
> Object 0xa30783b0 of class NSCFString autoreleased with no pool in
> place - just leaking > 2004-01-14 11:09:52.758 vtk *** _NSAutoreleaseNoPool():
> Object 0xa3078250 of class NSCFString autoreleased with no pool in
> place - just leaking > > Are these a problem?
I didn't realize that I had a fix for these warnings in my source. Cocoa applications require that a NSAutoreleasePool is established to
handle resource management. Any Debug build will yield many of these errors unless using some other wrapper to drive an executable. The Dashboard shows these errors at
<http://www.vtk.org/Testing/Sites/krondor.kitware/Darwin-c++-cocoa/ 20040213-0300-Nightly/Results/__Rendering_Testing_Tcl_CamBlur- image.html>. My fix involved creating an AutoreleasePool for vtkCocoaRenderWindow. The pool is initialized and cleaned up as needed.
No fix for the CamBlur failure yet (it's using single-buffer OpenGL, and that doesn't really exist on MacOS X), but at least the explosion
of _NSAutoreleaseNoPool errors go away.