Missing scaling by Aspect
This issue was created automatically from an original Mantis Issue. Further discussion may take place here.
Scaling by aspect ratio is missing in
void vtkViewport::ViewToNormalizedViewport(double &x, double &y, double &vtkNotUsed(z))
Version 5.0.0:
x = (x + 1.0) / 2.0; y = (y + 1.0) / 2.0;
Version 4.4.2:
x = (x / this->Aspect[0] + 1.0) / 2.0; y = (y / this->Aspect[1] + 1.0) / 2.0;
Missing scaling by this->Aspect[] causes deformation of Actor2D.