iOS crash on vtkRenderWindow::Render() for v9.0.0
App crashes when calling renWin->Render();
Log is as follows:
vtkOpenGLState.cxx:2069 WARN| Attempt to pop framebuffer beyond beginning of the stack.
Stack trace:
#3 0x00000001038b8acc in vtkOpenGLState::PopReadFramebufferBinding() at vtk/VTK/Rendering/OpenGL2/vtkOpenGLState.cxx:2070
#4 0x00000001038b6994 in vtkOpenGLState::PopFramebufferBindings() at vtk/VTK/Rendering/OpenGL2/vtkOpenGLState.h:231
#5 0x0000000103895768 in vtkOpenGLRenderWindow::End() at vtk/VTK/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx:887
#6 0x000000010373d3d8 in vtkRenderWindow::Render() at vtk/VTK/Rendering/Core/vtkRenderWindow.cxx:299
#7 0x0000000103899498 in vtkOpenGLRenderWindow::Render() at vtk/VTK/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx:2065