Offscreen rendering OpenGL, linux, leaks memory
This issue was created automatically from an original Mantis Issue. Further discussion may take place here.
10000 iterations of Render leak about 20MB. The render window is kept around and everything else is deleted and and re-added at each iteration.
The same program does not leak for onscreen OpenGL or offscreen/onscreen rendering OpenGL2.
I run valgrind on it and it does not report any leaks - the memory might be allocated by the driver.