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  • #15752
Closed
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Issue created Oct 01, 2015 by Kitware Robot@kwrobotOwner

vtkOpenGLGlyph3DMapper (OpenGL2 version in VTK 6.3) does not react in time to colouring requests

This issue was created automatically from an original Mantis Issue. Further discussion may take place here.


A SelectColorArray has no effect on subsequent renderings. Only if the input dataset is updated does the colouring finally take effect.

I believe he problem is that the mapper's MTime is not taken into account when deciding to call RebuildStructures. I can solve the symptoms by inserting

rebuild = rebuild || subarray->BuildTime < this->GetMTime();

in function vtkOpenGLGlyph3DMapper::Render(vtkRenderer* ren, vtkActor* actor, vtkDataSet* dataset) before rebuild is used to decide whether RebuildStructure should be called.

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