1. 07 Jan, 2016 1 commit
    • Ken Martin's avatar
      Fix some coverity issues · 69bafcd8
      Ken Martin authored
      Fix a bunch of issues reported by coverity that seemed
      fairly stright forward and related to rendering
      69bafcd8
  2. 02 Sep, 2015 1 commit
  3. 01 Sep, 2015 2 commits
  4. 14 May, 2015 1 commit
  5. 20 Nov, 2014 1 commit
    • Ken Martin's avatar
      Fix lighting to use Blinn-Phong specular model · c97d617e
      Ken Martin authored
      A few fixes and cleanups. Use the Blinn-Phong specular lighting
      model in the LightKit and Positional shaders. Old OpenGL uses this
      model and it is a decent model. Remind myself that the camera is
      positioned at 0,0,0 in view coordinates, had to fix a couple places
      that were making different assumptions.
      
      Minor changes to TestVBOPLYMapper to make it easier to use
      when testing out changes.
      
      Minor warning and documentation fixes as well.
      
      Change-Id: I8bf108ec18fef2f0a2f83ada8cdf7663086036be
      c97d617e
  6. 26 Oct, 2014 1 commit
  7. 26 Jun, 2014 1 commit
  8. 17 Jun, 2014 1 commit
  9. 14 May, 2014 2 commits
  10. 13 May, 2014 1 commit
  11. 11 May, 2014 1 commit
  12. 09 May, 2014 1 commit
  13. 07 May, 2014 4 commits
  14. 06 May, 2014 1 commit
  15. 05 May, 2014 3 commits
  16. 30 Apr, 2014 2 commits
  17. 23 Apr, 2014 1 commit
  18. 22 Apr, 2014 1 commit