1. 25 Sep, 2014 1 commit
    • Ken Martin's avatar
      Fix compile warning in TextureObject · 12463081
      Ken Martin authored
      Texture object method was requiring the width and height of the
      framebuffer as arguments.  It was doing error testing on these
      arguments but there is no reason to.  Copying a texture where part of
      the texture goes outside the framebuffer is fine. That can happen
      and is not a problem. The extra texels just get discarded. This also
      saves having to know the width and height of the frame buffer
      to make this call.
      
      Change-Id: I96cafda2ac900f1ecd247e6678e1e68cbccf033c
      12463081
  2. 24 Sep, 2014 4 commits
  3. 23 Sep, 2014 5 commits
  4. 22 Sep, 2014 9 commits
  5. 21 Sep, 2014 2 commits
  6. 19 Sep, 2014 5 commits
  7. 18 Sep, 2014 14 commits