Commit df814b9a authored by Will Schroeder's avatar Will Schroeder
Browse files

*** empty log message ***

parent 3ae7ba05
......@@ -15,9 +15,13 @@ without the express written consent of the authors.
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen 1993, 1994
=========================================================================*/
//
// Read MOVIE.BYU Files
//
// .NAME vlBYUReader - read MOVIE.BYU polygon files
// .SECTION Description
// vlBYUReader is a source object that reads MOVIE.BYU polygon files.
// These files consist of a geometry file (.g), a scalar file (.s), a
// displacement or vector file (.d), and a 2D texture coordinate file
// (.t).
#ifndef __vlBYUReader_h
#define __vlBYUReader_h
......
......@@ -13,9 +13,12 @@ written consent of the authors.
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen 1993, 1994
=========================================================================*/
//
// Create line centered at origin
//
// .NAME vlLineSource - create a line defined by two end points
// .SECTION Description
// vlLineSource is a source object that creates a polyline defined by
// two endpoints. The number of segments composing the polyline is
// controlled by setting the object resolution.
#ifndef __vlLineSource_h
#define __vlLineSource_h
......
......@@ -13,8 +13,11 @@ written consent of the authors.
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen 1993, 1994
=========================================================================*/
//
// Create cloud of points centered at specified point
// .NAME vlPointSource - create a random cloud of points
// .SECTION Description
// vlPointSource is a source object that creates a user-specified number
// of points within a specified radius about a specified center point.
// The location of the points is random within the sphere.
//
#ifndef __vlPointSource_h
#define __vlPointSource_h
......
......@@ -13,10 +13,14 @@ written consent of the authors.
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen 1993, 1994
=========================================================================*/
//
// Create sphere centered at origin. Resolution=0 means octahedron which
// is recursively subdivided for each resolution increase.
//
// .NAME vlSphereSource - create a sphere centered at the origin
// .SECTION Description
// vlSphereSource creates a polygonal sphere of specified radius centered
// at the origin. The resolution (polygonal discretization) in both the
// latitude (phi) and longitude (theta) diections can be specified. It is
// also possible to create partial spheres by specifying maximum phi
// and theta angles.
#ifndef __vlSphereSource_h
#define __vlSphereSource_h
......@@ -27,7 +31,7 @@ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen 1993, 1994
class vlSphereSource : public vlPolySource
{
public:
vlSphereSource(int res=4);
vlSphereSource(int res=8);
char *GetClassName() {return "vlSphereSource";};
void PrintSelf(ostream& os, vlIndent indent);
......
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