From a5d30fbc843e6c867b0af01254a1f5a939bf8a21 Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Fri, 3 Oct 2014 17:53:36 -0400 Subject: [PATCH] vtkWin32OpenGLRenderWindow: wrap assignments in while() in parens Change-Id: I6dcfe3eb8103b616a1260e39c0f363bf5ea3892b --- Rendering/OpenGL/vtkWin32OpenGLRenderWindow.cxx | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Rendering/OpenGL/vtkWin32OpenGLRenderWindow.cxx b/Rendering/OpenGL/vtkWin32OpenGLRenderWindow.cxx index ee0bef72d2a..aebfa2bd746 100644 --- a/Rendering/OpenGL/vtkWin32OpenGLRenderWindow.cxx +++ b/Rendering/OpenGL/vtkWin32OpenGLRenderWindow.cxx @@ -1532,7 +1532,7 @@ void vtkWin32OpenGLRenderWindow::CreateOffScreenDC(HBITMAP hbmp, HDC aHdc) vtkRenderer *ren; vtkCollectionSimpleIterator rsit; this->Renderers->InitTraversal(rsit); - while (ren = this->Renderers->GetNextRenderer(rsit)) + while ((ren = this->Renderers->GetNextRenderer(rsit))) { ren->SetRenderWindow(NULL); ren->SetRenderWindow(this); @@ -1635,7 +1635,7 @@ void vtkWin32OpenGLRenderWindow::ResumeScreenRendering(void) vtkRenderer *ren; vtkCollectionSimpleIterator rsit; this->Renderers->InitTraversal(rsit); - while (ren = this->Renderers->GetNextRenderer(rsit)) + while ((ren = this->Renderers->GetNextRenderer(rsit))) { ren->SetRenderWindow(NULL); ren->SetRenderWindow(this); -- GitLab