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VTK
VTK
Commits
7271e896
Commit
7271e896
authored
Mar 09, 1994
by
Will Schroeder
Browse files
ENH: minor formatting changes in printouts.
parent
cbdd851b
Changes
1
Show whitespace changes
Inline
Side-by-side
src/STLRead.cc
View file @
7271e896
...
...
@@ -32,7 +32,7 @@ void vlSTLReader::Execute()
if
((
fp
=
fopen
(
this
->
Filename
,
"r"
))
==
NULL
)
{
vlErrorMacro
(
<<
"File "
<<
this
->
Filename
<<
" not found
\n
"
);
vlErrorMacro
(
<<
"File "
<<
this
->
Filename
<<
" not found"
);
return
;
}
...
...
@@ -51,8 +51,8 @@ void vlSTLReader::Execute()
if
(
this
->
ReadBinarySTL
(
fp
,
newPts
,
newPolys
)
)
return
;
}
vlDebugMacro
(
<<
"Read "
<<
newPts
->
NumberOfPoints
()
<<
" points
\n
"
);
vlDebugMacro
(
<<
"Read "
<<
newPolys
->
GetNumberOfCells
()
<<
" triangles
\n
"
);
vlDebugMacro
(
<<
"Read "
<<
newPts
->
NumberOfPoints
()
<<
" points"
);
vlDebugMacro
(
<<
"Read "
<<
newPolys
->
GetNumberOfCells
()
<<
" triangles"
);
//
// Since we sized the dynamic arrays arbitrarily to begin with
// need to resize them to fit data
...
...
@@ -76,7 +76,7 @@ int vlSTLReader::ReadBinarySTL(FILE *fp, vlFloatPoints *newPts, vlCellArray *new
typedef
struct
{
float
n
[
3
],
v1
[
3
],
v2
[
3
],
v3
[
3
];}
facet_t
;
facet_t
facet
;
vlDebugMacro
(
<<
" Reading BINARY STL file
\n
"
);
vlDebugMacro
(
<<
" Reading BINARY STL file"
);
//
// File is read to obtain raw information as well as bounding box
//
...
...
@@ -89,7 +89,7 @@ int vlSTLReader::ReadBinarySTL(FILE *fp, vlFloatPoints *newPts, vlCellArray *new
//
if
(
(
numTris
=
(
int
)
ulint
)
<=
0
)
{
vlDebugMacro
(
<<
"Bad binary count ("
<<
numTris
<<
")
\n
"
);
vlDebugMacro
(
<<
"Bad binary count ("
<<
numTris
<<
")"
);
}
while
(
fread
(
&
facet
,
48
,
1
,
fp
)
>
0
)
...
...
@@ -117,8 +117,8 @@ int vlSTLReader::ReadBinarySTL(FILE *fp, vlFloatPoints *newPts, vlCellArray *new
newPolys
->
InsertNextCell
(
3
,
pts
);
if
(
this
->
Debug
&&
(
i
%
5000
)
==
0
&&
i
!=
0
)
fprintf
(
stderr
,
"%s: triangle #%d
\n
"
,
this
->
GetClassName
(),
i
);
if
(
(
i
%
5000
)
==
0
&&
i
!=
0
)
vlDebugMacro
(
<<
"triangle# "
<<
i
);
}
return
0
;
...
...
@@ -131,7 +131,7 @@ int vlSTLReader::ReadASCIISTL(FILE *fp, vlFloatPoints *newPts, vlCellArray *newP
float
x
[
3
];
int
pts
[
3
];
vlDebugMacro
(
<<
" Reading ASCII STL file
\n
"
);
vlDebugMacro
(
<<
" Reading ASCII STL file"
);
//
// Ingest header and junk to get to first vertex
//
...
...
@@ -153,8 +153,8 @@ int vlSTLReader::ReadASCIISTL(FILE *fp, vlFloatPoints *newPts, vlCellArray *newP
newPolys
->
InsertNextCell
(
3
,
pts
);
if
(
this
->
Debug
&&
(
(
newPolys
->
GetNumberOfCells
()
%
5000
)
==
0
)
)
fprintf
(
stderr
,
"%s: triangle #%d
\n
"
,
this
->
GetClassName
(),
newPolys
->
GetNumberOfCells
());
if
(
(
newPolys
->
GetNumberOfCells
()
%
5000
)
==
0
)
vlDebugMacro
(
<<
"triangle# "
<<
newPolys
->
GetNumberOfCells
());
}
return
0
;
...
...
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