Commit 0cd1a32b authored by Max Smolens's avatar Max Smolens
Browse files

Fix formatting of VTK_DELETE_FUNCTION

This commit fixes a formatting error when specifying VTK_DELETE_FUNCTION. Here,
VTK_DELETE_FUNCTION was introduced in vtk/vtk@5d8e8d52.
parent b4b6f29d
Pipeline #23466 passed with stage
......@@ -309,8 +309,8 @@ protected:
double LastRange[2];
private:
vtkTextureTable(const vtkTextureTable&); VTK_DELETE_FUNCTION
vtkTextureTable& operator=(const vtkTextureTable&); VTK_DELETE_FUNCTION
vtkTextureTable(const vtkTextureTable&) VTK_DELETE_FUNCTION;
vtkTextureTable& operator=(const vtkTextureTable&) VTK_DELETE_FUNCTION;
// Description:
// Queries the GL_MAX_TEXTURE_SIZE and returns either the requested idealWidth
......@@ -474,8 +474,8 @@ protected:
int LastBlendMode;
double LastSampleDistance;
private:
vtkOpacityTable(const vtkOpacityTable&); VTK_DELETE_FUNCTION
vtkOpacityTable& operator=(const vtkOpacityTable&); VTK_DELETE_FUNCTION
vtkOpacityTable(const vtkOpacityTable&) VTK_DELETE_FUNCTION;
vtkOpacityTable& operator=(const vtkOpacityTable&) VTK_DELETE_FUNCTION;
};
vtkStandardNewMacro(vtkOpacityTable);
......@@ -510,9 +510,9 @@ public:
return this->Tables.size();
}
private:
vtkOpacityTables(); VTK_DELETE_FUNCTION
vtkOpacityTables(const vtkOpacityTables &other); VTK_DELETE_FUNCTION
vtkOpacityTables &operator=(const vtkOpacityTables &other); VTK_DELETE_FUNCTION
vtkOpacityTables() VTK_DELETE_FUNCTION;
vtkOpacityTables(const vtkOpacityTables &other) VTK_DELETE_FUNCTION;
vtkOpacityTables &operator=(const vtkOpacityTables &other) VTK_DELETE_FUNCTION;
std::vector<vtkOpacityTable*> Tables;
};
......@@ -595,8 +595,8 @@ protected:
~vtkRGBTable() {};
private:
vtkRGBTable(const vtkRGBTable &other); VTK_DELETE_FUNCTION
vtkRGBTable &operator=(const vtkRGBTable &other); VTK_DELETE_FUNCTION
vtkRGBTable(const vtkRGBTable &other) VTK_DELETE_FUNCTION;
vtkRGBTable &operator=(const vtkRGBTable &other) VTK_DELETE_FUNCTION;
};
vtkStandardNewMacro(vtkRGBTable);
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment