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Jaswant Panchumarti (Kitware) authored
- The vtkHardwareSelector::Render method now renders only the actors whose mappers are compatible with the current selector pass. - Updated the internal implementation of vtkHardwareSelector to be able to generate a single vtkSelection object from pixel information that is mixed with cellgrid and dataset instances. - Uses the actor ID from the ACTOR_PASS to retrieve the actor and determine whether a pixel was drawn by a vtkCellGridMapper or not. - Adds a new unit test which exercises the hardware selector in a renderer with both a vtkPolyData and a vtkCellGrid.
cb1421b0
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