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  • Xinhua Zhang's avatar
    Fixed Bugs About Computing 3D Surface · 324c8ad8
    Xinhua Zhang authored
    A bug was caused by not using SetInputArrayToProcess in the
    AdvectSimple function in the vtkStreamSurface filter. The other bug was caused by
    the incorrect threshold usded in the AdvectIterative function. We
    added a new test for testing the correctness of the AdvectSimple function.
    Finally, we replaced the threshold for computing critical points with
    EpsilonCriticalPoint, which can be changed by users.
    324c8ad8