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David C. Lonie authored
The GetLineMetrics method wasn't fully considering kerning, resulting in textures that were often bigger than needed. This patch cleans up GetLineMetrics and RenderCharacter to handle kerning consistently.
b08abb6c
The GetLineMetrics method wasn't fully considering kerning, resulting in textures that were often bigger than needed. This patch cleans up GetLineMetrics and RenderCharacter to handle kerning consistently.