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Utkarsh Ayachit authored
vtkOpenGLRenderWindow now supports active stereo even when using offscreen buffers. If needed, an FBO with 2 color buffer attachments (one for each eye) is created and used.
4dbbae96
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vtkOpenGLRenderWindow now supports active stereo even when using offscreen buffers. If needed, an FBO with 2 color buffer attachments (one for each eye) is created and used.