BackgroundColor
VTKExamples/Java/Visualization/BackgroundColor
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BackgroundColor.java
import vtk.vtkActor; import vtk.vtkSphereSource; import vtk.vtkNativeLibrary; import vtk.vtkPolyDataMapper; import vtk.vtkRenderWindow; import vtk.vtkNamedColors; import vtk.vtkRenderer; import vtk.vtkRenderWindowInteractor; public class BackgroundColor { // ----------------------------------------------------------------- // Load VTK library and print which library was not properly loaded static { if (!vtkNativeLibrary.LoadAllNativeLibraries()) { for (vtkNativeLibrary lib : vtkNativeLibrary.values()) { if (!lib.IsLoaded()) { System.out.println(lib.GetLibraryName() + " not loaded"); } } } vtkNativeLibrary.DisableOutputWindow(null); } // ----------------------------------------------------------------- public static void main(String args[]) { vtkNamedColors colors = new vtkNamedColors(); //For Actor Color double actorColor[] = new double[4]; //Renderer Background Color double Bgcolor[] = new double[4]; colors.GetColor("DarkOrange", actorColor); colors.GetColor("SteelBlue", Bgcolor); //Create a Sphere vtkSphereSource Sphere = new vtkSphereSource(); Sphere.SetCenter(0, 0, 0); Sphere.SetRadius(4.0); Sphere.Update(); //Create a Mapper and Actor vtkPolyDataMapper Mapper = new vtkPolyDataMapper(); Mapper.SetInputConnection(Sphere.GetOutputPort()); vtkActor Actor = new vtkActor(); Actor.SetMapper(Mapper); Actor.GetProperty().SetColor(actorColor); //Create the renderer, render window and interactor. vtkRenderer ren = new vtkRenderer(); vtkRenderWindow renWin = new vtkRenderWindow(); renWin.AddRenderer(ren); vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow(renWin); // Visualise the Sphere ren.AddActor(Actor); //Setting up the Renderer Background Color. ren.SetBackground(Bgcolor); renWin.SetSize(300, 300); renWin.Render(); iren.Initialize(); iren.Start(); } }