EventQtSlotConnect

VTKExamples/Cxx/Qt/EventQtSlotConnect

Code

EventQtSlotConnect.cxx

#include "EventQtSlotConnect.h"

#include "vtkGenericOpenGLRenderWindow.h"
#include <vtkNew.h>
#include <vtkPolyDataMapper.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkSphereSource.h>
#include <vtkEventQtSlotConnect.h>
#include <vtkInteractorStyleTrackballActor.h>

// Constructor
EventQtSlotConnect::EventQtSlotConnect()
{
  this->setupUi(this);
  vtkNew<vtkGenericOpenGLRenderWindow> renderWindow;
  this->qvtkWidget->SetRenderWindow(renderWindow);

  vtkNew<vtkEventQtSlotConnect> slotConnector;
  this->Connections = slotConnector;

  // Sphere
  vtkNew<vtkSphereSource> sphereSource;
  sphereSource->Update();
  vtkNew<vtkPolyDataMapper> sphereMapper;
  sphereMapper->SetInputConnection(sphereSource->GetOutputPort());

  vtkNew<vtkActor> sphereActor;
  sphereActor->SetMapper(sphereMapper);

  // VTK Renderer
  vtkNew<vtkRenderer> renderer;
  renderer->AddActor(sphereActor);

  this->qvtkWidget->GetRenderWindow()->AddRenderer(renderer);

  this->Connections->Connect(this->qvtkWidget->GetRenderWindow()->GetInteractor(),
  vtkCommand::LeftButtonPressEvent,
  this,
  SLOT(slot_clicked(vtkObject*, unsigned long, void*, void*)));

};

void EventQtSlotConnect::slot_clicked(vtkObject*, unsigned long, void*, void*)
{
  std::cout << "Clicked." << std::endl;
}

CMakeLists.txt

cmake_minimum_required(VERSION 2.8)

if(POLICY CMP0020)
  cmake_policy(SET CMP0020 NEW)
endif()

PROJECT(EventQtSlotConnect)

find_package(VTK REQUIRED)
include(${VTK_USE_FILE})

if(${VTK_VERSION} VERSION_GREATER "6" AND VTK_QT_VERSION VERSION_GREATER "4")
  # Instruct CMake to run moc automatically when needed.
  set(CMAKE_AUTOMOC ON)
  find_package(Qt5Widgets REQUIRED QUIET)
else()
  find_package(Qt4 REQUIRED)
  include(${QT_USE_FILE})
endif()

include_directories(${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR})

file(GLOB UI_FILES *.ui)
file(GLOB QT_WRAP *.h)
file(GLOB CXX_FILES *.cxx)

if(${VTK_VERSION} VERSION_GREATER "6" AND VTK_QT_VERSION VERSION_GREATER "4")
  qt5_wrap_ui(UISrcs ${UI_FILES} )
  # CMAKE_AUTOMOC in ON so the MOC headers will be automatically wrapped.
  add_executable(EventQtSlotConnect MACOSX_BUNDLE
    ${CXX_FILES} ${UISrcs} ${QT_WRAP})
  qt5_use_modules(EventQtSlotConnect Core Gui)
  target_link_libraries(EventQtSlotConnect ${VTK_LIBRARIES})
else()
  QT4_WRAP_UI(UISrcs ${UI_FILES})
  QT4_WRAP_CPP(MOCSrcs ${QT_WRAP})
  add_executable(EventQtSlotConnect MACOSX_BUNDLE ${CXX_FILES} ${UISrcs} ${MOCSrcs})
  target_link_libraries(EventQtSlotConnect ${VTK_LIBRARIES})
endif()

Download and Build EventQtSlotConnect

Click [https://github.com/lorensen/VTKWikiExamplesTarballs/raw/master/EventQtSlotConnect.tar here to download EventQtSlotConnect]. and its CMakeLists.txt file.

Once the tarball EventQtSlotConnect.tar has been downloaded and extracted,

 cd EventQtSlotConnect/build

This example requires Qt and VTK.

If VTK and Qt are installed:

 cmake ..

If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:

 cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

If Qt is not found on your system, you will need to tell CMake where to find qmake:

cmake -DQT_QMAKE_EXECUTABLE:FILEPATH=/usr/something/qmake  ..

Build the project:

make

and run it:

./EventQtSlotConnect

WINDOWS USERS

Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time. You may also need to add a Qt related path.