# VisualizeRectilinearGrid

VTKExamples/Cxx/RectilinearGrid/VisualizeRectilinearGrid

### Code

VisualizeRectilinearGrid.cxx

    #include <vtkVersion.h>
    #include <vtkSmartPointer.h>
    #include <vtkRectilinearGrid.h>
    #include <vtkMath.h>
    #include <vtkDataSetMapper.h>
    #include <vtkActor.h>
    #include <vtkRenderWindow.h>
    #include <vtkRenderer.h>
    #include <vtkRenderWindowInteractor.h>
    #include <vtkShrinkFilter.h>
    #include <vtkDoubleArray.h>

    int main(int, char *[])
    {
      // Create a grid
      vtkSmartPointer<vtkRectilinearGrid> grid =
        vtkSmartPointer<vtkRectilinearGrid>::New();

      grid->SetDimensions(2,3,2);

      vtkSmartPointer<vtkDoubleArray> xArray =
        vtkSmartPointer<vtkDoubleArray>::New();
      xArray->InsertNextValue(0.0);
      xArray->InsertNextValue(2.0);

      vtkSmartPointer<vtkDoubleArray> yArray =
        vtkSmartPointer<vtkDoubleArray>::New();
      yArray->InsertNextValue(0.0);
      yArray->InsertNextValue(1.0);
      yArray->InsertNextValue(2.0);

      vtkSmartPointer<vtkDoubleArray> zArray =
        vtkSmartPointer<vtkDoubleArray>::New();
      zArray->InsertNextValue(0.0);
      zArray->InsertNextValue(5.0);

      grid->SetXCoordinates(xArray);
      grid->SetYCoordinates(yArray);
      grid->SetZCoordinates(zArray);

      vtkSmartPointer<vtkShrinkFilter> shrinkFilter =
        vtkSmartPointer<vtkShrinkFilter>::New();
    #if VTK_MAJOR_VERSION <= 5
      shrinkFilter->SetInputConnection(grid->GetProducerPort());
    #else
      shrinkFilter->SetInputData(grid);
    #endif
      shrinkFilter->SetShrinkFactor(.8);

      // Create a mapper and actor
      vtkSmartPointer<vtkDataSetMapper> mapper =
        vtkSmartPointer<vtkDataSetMapper>::New();
      mapper->SetInputConnection(shrinkFilter->GetOutputPort());

      vtkSmartPointer<vtkActor> actor =
        vtkSmartPointer<vtkActor>::New();
      actor->SetMapper(mapper);

      // Visualize
      vtkSmartPointer<vtkRenderer> renderer =
        vtkSmartPointer<vtkRenderer>::New();
      vtkSmartPointer<vtkRenderWindow> renderWindow =
        vtkSmartPointer<vtkRenderWindow>::New();
      renderWindow->AddRenderer(renderer);
      vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
        vtkSmartPointer<vtkRenderWindowInteractor>::New();
      renderWindowInteractor->SetRenderWindow(renderWindow);

      renderer->AddActor(actor);

      renderWindow->Render();
      renderWindowInteractor->Start();

      return EXIT_SUCCESS;
    }

### CMakeLists.txt

    cmake_minimum_required(VERSION 2.8)

    PROJECT(VisualizeRectilinearGrid)

    find_package(VTK REQUIRED)
    include(${VTK_USE_FILE})

    add_executable(VisualizeRectilinearGrid MACOSX_BUNDLE VisualizeRectilinearGrid.cxx )

    target_link_libraries(VisualizeRectilinearGrid ${VTK_LIBRARIES})

### Download and Build VisualizeRectilinearGrid

Click here to download VisualizeRectilinearGrid and its CMakeLists.txt file. Once the tarball VisualizeRectilinearGrid.tar has been downloaded and extracted,

    cd VisualizeRectilinearGrid/build

If VTK is installed:

    cmake ..

If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:

    cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

    make

and run it:

    ./VisualizeRectilinearGrid

WINDOWS USERS

Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.