UniformRandomNumber
VTKExamples/Cxx/SimpleOperations/UniformRandomNumber
Description
This example generates 3 random numbers between 0 and 2 from a uniform distribution.
Code
UniformRandomNumber.cxx
#include <vtkMath.h>
#include <time.h>
int main(int, char *[])
{
// Set the number of random numbers we wish to produce to 3.
unsigned int numRand = 3;
// Without this line, the random numbers will be the same every iteration.
vtkMath::RandomSeed(time(NULL));
// Generate numRand random numbers from a uniform distribution between 0.0 and 2.0
for(unsigned int i = 0; i < numRand; i++)
{
double a = vtkMath::Random(0.0,2.0);
std::cout << a << std::endl;
}
return EXIT_SUCCESS;
}
CMakeLists.txt
cmake_minimum_required(VERSION 2.8)
PROJECT(UniformRandomNumber)
find_package(VTK REQUIRED)
include(${VTK_USE_FILE})
add_executable(UniformRandomNumber MACOSX_BUNDLE UniformRandomNumber.cxx)
target_link_libraries(UniformRandomNumber ${VTK_LIBRARIES})
Download and Build UniformRandomNumber
Click here to download UniformRandomNumber and its CMakeLists.txt file. Once the tarball UniformRandomNumber.tar has been downloaded and extracted,
cd UniformRandomNumber/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./UniformRandomNumber
WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.