SideBySideRenderWindowsQt

VTKExamples/Cxx/Qt/SideBySideRenderWindowsQt

Code

SideBySideRenderWindowsQt.cxx

#include "SideBySideRenderWindowsQt.h"

#include <vtkDataObjectToTable.h>
#include <vtkElevationFilter.h>
#include <vtkPolyDataMapper.h>
#include <vtkQtTableView.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkSphereSource.h>
#include <vtkCubeSource.h>
#include <vtkSmartPointer.h>

// Constructor
SideBySideRenderWindowsQt::SideBySideRenderWindowsQt() 
{
  this->setupUi(this);

  // Sphere
  vtkSmartPointer<vtkSphereSource> sphereSource = 
      vtkSmartPointer<vtkSphereSource>::New();
  sphereSource->Update();
  vtkSmartPointer<vtkPolyDataMapper> sphereMapper =
      vtkSmartPointer<vtkPolyDataMapper>::New();
  sphereMapper->SetInputConnection(sphereSource->GetOutputPort());
  vtkSmartPointer<vtkActor> sphereActor = 
      vtkSmartPointer<vtkActor>::New();
  sphereActor->SetMapper(sphereMapper);

  // Cube
  vtkSmartPointer<vtkCubeSource> cubeSource = 
      vtkSmartPointer<vtkCubeSource>::New();
  cubeSource->Update();
  vtkSmartPointer<vtkPolyDataMapper> cubeMapper =
      vtkSmartPointer<vtkPolyDataMapper>::New();
  cubeMapper->SetInputConnection(cubeSource->GetOutputPort());
  vtkSmartPointer<vtkActor> cubeActor = 
      vtkSmartPointer<vtkActor>::New();
  cubeActor->SetMapper(cubeMapper);

  // VTK Renderer
  vtkSmartPointer<vtkRenderer> leftRenderer = 
      vtkSmartPointer<vtkRenderer>::New();
  leftRenderer->AddActor(sphereActor);

  vtkSmartPointer<vtkRenderer> rightRenderer = 
      vtkSmartPointer<vtkRenderer>::New();

  // Add Actor to renderer
  rightRenderer->AddActor(cubeActor);

  // VTK/Qt wedded
  this->qvtkWidgetLeft->GetRenderWindow()->AddRenderer(leftRenderer);
  this->qvtkWidgetRight->GetRenderWindow()->AddRenderer(rightRenderer);

  // Set up action signals and slots
  connect(this->actionExit, SIGNAL(triggered()), this, SLOT(slotExit()));
}

void SideBySideRenderWindowsQt::slotExit() 
{
  qApp->exit();
}

CMakeLists.txt

cmake_minimum_required(VERSION 2.8)

PROJECT(SideBySideRenderWindowsQt)

find_package(VTK REQUIRED)
include(${VTK_USE_FILE})

add_executable(SideBySideRenderWindowsQt MACOSX_BUNDLE SideBySideRenderWindowsQt.cxx)

target_link_libraries(SideBySideRenderWindowsQt ${VTK_LIBRARIES})

Download and Build SideBySideRenderWindowsQt

Click here to download SideBySideRenderWindowsQt and its CMakeLists.txt file. Once the tarball SideBySideRenderWindowsQt.tar has been downloaded and extracted,

cd SideBySideRenderWindowsQt/build 

If VTK is installed:

cmake ..

If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:

cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

make

and run it:

./SideBySideRenderWindowsQt

WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.