GaussianSplat
VTKExamples/Python/Filtering/GaussianSplat
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Code¶
GaussianSplat.py
#!/usr/bin/env python import vtk def main(): # Create points on a sphere sphereSource = vtk.vtkSphereSource() sphereSource.Update() colors = vtk.vtkNamedColors() polydata = vtk.vtkPolyData() polydata.SetPoints(sphereSource.GetOutput().GetPoints()) splatter = vtk.vtkGaussianSplatter() splatter.SetInputData(polydata) splatter.SetSampleDimensions(50,50,50) splatter.SetRadius(0.5) splatter.ScalarWarpingOff() surface = vtk.vtkContourFilter() surface.SetInputConnection(splatter.GetOutputPort()) surface.SetValue(0,0.01) # Create a mapper and actor mapper = vtk.vtkPolyDataMapper() mapper.SetInputConnection(surface.GetOutputPort()) actor = vtk.vtkActor() actor.SetMapper(mapper) # Visualize renderer = vtk.vtkRenderer() renderWindow = vtk.vtkRenderWindow() renderWindow.AddRenderer(renderer) renderWindowInteractor = vtk.vtkRenderWindowInteractor() renderWindowInteractor.SetRenderWindow(renderWindow) renderer.AddActor(actor) renderer.SetBackground(colors.GetColor3d("white")) renderWindow.Render() renderWindowInteractor.Start() if __name__ == '__main__': main()