ParametricSpline
VTKExamples/Cxx/PolyData/ParametricSpline
Code¶
ParametricSpline.cxx
#include <vtkSmartPointer.h> #include <vtkParametricFunctionSource.h> #include <vtkParametricSpline.h> #include <vtkCellArray.h> #include <vtkCellData.h> #include <vtkDoubleArray.h> #include <vtkPoints.h> #include <vtkPolyData.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkCamera.h> #include <vtkProperty.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include <vtkGlyph3DMapper.h> #include <vtkSphereSource.h> #include <vtkNamedColors.h> int main(int, char *[]) { vtkSmartPointer<vtkNamedColors> colors = vtkSmartPointer<vtkNamedColors>::New(); // Create three points. We will join (Origin and P0) with a red line and (Origin and P1) with a green line double origin[3] = {0.0, 0.0, 0.0}; double p0[3] = {1.0, 0.0, 0.0}; double p1[3] = {0.0, 1.0, 0.0}; double p2[3] = {0.0, 1.0, 2.0}; double p3[3] = {1.0, 2.0, 3.0}; // Create a vtkPoints object and store the points in it vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New(); points->InsertNextPoint(origin); points->InsertNextPoint(p0); points->InsertNextPoint(p1); points->InsertNextPoint(p2); points->InsertNextPoint(p3); vtkSmartPointer<vtkParametricSpline> spline = vtkSmartPointer<vtkParametricSpline>::New(); spline->SetPoints(points); vtkSmartPointer<vtkParametricFunctionSource> functionSource = vtkSmartPointer<vtkParametricFunctionSource>::New(); functionSource->SetParametricFunction(spline); functionSource->Update(); vtkSmartPointer<vtkSphereSource> sphere = vtkSmartPointer<vtkSphereSource>::New(); sphere->SetPhiResolution(21); sphere->SetThetaResolution(21); sphere->SetRadius(.1); // Setup actor and mapper vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); mapper->SetInputConnection(functionSource->GetOutputPort()); vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper); actor->GetProperty()->SetColor(colors->GetColor3d("DarkSlateGrey").GetData()); actor->GetProperty()->SetLineWidth(3.0); // Create a polydata to store everything in vtkSmartPointer<vtkPolyData> polyData = vtkSmartPointer<vtkPolyData>::New(); polyData->SetPoints(points); vtkSmartPointer<vtkGlyph3DMapper> pointMapper = vtkSmartPointer<vtkGlyph3DMapper>::New(); pointMapper->SetInputData(polyData); pointMapper->SetSourceConnection(sphere->GetOutputPort()); vtkSmartPointer<vtkActor> pointActor = vtkSmartPointer<vtkActor>::New(); pointActor->SetMapper(pointMapper); pointActor->GetProperty()->SetColor(colors->GetColor3d("Peacock").GetData()); // Setup render window, renderer, and interactor vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->AddRenderer(renderer); vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); renderWindowInteractor->SetRenderWindow(renderWindow); renderer->AddActor(actor); renderer->AddActor(pointActor); renderer->SetBackground(colors->GetColor3d("Silver").GetData()); renderWindow->Render(); renderWindowInteractor->Start(); return EXIT_SUCCESS; }
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR) project(ParametricSpline) find_package(VTK COMPONENTS vtkCommonColor vtkCommonComputationalGeometry vtkCommonCore vtkCommonDataModel vtkFiltersSources vtkInteractionStyle vtkRenderingCore vtkRenderingFreeType vtkRenderingOpenGL2 QUIET) if (NOT VTK_FOUND) message("Skipping ParametricSpline: ${VTK_NOT_FOUND_MESSAGE}") return () endif() message (STATUS "VTK_VERSION: ${VTK_VERSION}") if (VTK_VERSION VERSION_LESS "8.90.0") # old system include(${VTK_USE_FILE}) add_executable(ParametricSpline MACOSX_BUNDLE ParametricSpline.cxx ) target_link_libraries(ParametricSpline PRIVATE ${VTK_LIBRARIES}) else () # include all components add_executable(ParametricSpline MACOSX_BUNDLE ParametricSpline.cxx ) target_link_libraries(ParametricSpline PRIVATE ${VTK_LIBRARIES}) # vtk_module_autoinit is needed vtk_module_autoinit( TARGETS ParametricSpline MODULES ${VTK_LIBRARIES} ) endif ()
Download and Build ParametricSpline¶
Click here to download ParametricSpline and its CMakeLists.txt file. Once the tarball ParametricSpline.tar has been downloaded and extracted,
cd ParametricSpline/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ParametricSpline
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.