TextSource
VTKExamples/Python//TextSource
Code¶
TextSource.py
from vtk import* #Create a sphere textSource = vtkTextSource(); textSource.SetText("Hello"); textSource.SetForegroundColor(1.0, 0.0, 0.0); textSource.BackingOn(); textSource.Update(); #Create a mapper and actor mapper = vtkPolyDataMapper(); mapper.SetInputConnection(textSource.GetOutputPort()); actor = vtkActor(); actor.SetMapper(mapper); #Create a renderer, render window, and interactor renderer = vtkRenderer(); renderWindow = vtkRenderWindow(); renderWindow.AddRenderer(renderer); renderWindowInteractor = vtkRenderWindowInteractor(); renderWindowInteractor.SetRenderWindow(renderWindow); #Add the actor to the scene renderer.AddActor(actor); renderer.SetBackground(1,1,1); # Background color white #Render and interact renderWindow.Render(); renderWindowInteractor.Start();