ImageWeightedSum
VTKExamples/Cxx/ImageData/ImageWeightedSum
Description¶
Sum multiple images. Images must be of the same size and type.
Code¶
ImageWeightedSum.cxx
#include <vtkVersion.h> #include <vtkSmartPointer.h> #include <vtkImageData.h> #include <vtkImageCanvasSource2D.h> #include <vtkImageWeightedSum.h> #include <vtkImageMapper3D.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkInteractorStyleImage.h> #include <vtkRenderer.h> #include <vtkImageActor.h> #include <vtkImageCast.h> #include <vtkImageMandelbrotSource.h> #include <vtkImageSinusoidSource.h> int main(int, char *[]) { //create an image vtkSmartPointer<vtkImageMandelbrotSource> source1 = vtkSmartPointer<vtkImageMandelbrotSource>::New(); source1->SetWholeExtent(0, 255, 0, 255, 0, 0); source1->Update(); vtkSmartPointer<vtkImageCast> source1Double = vtkSmartPointer<vtkImageCast>::New(); source1Double->SetInputConnection(0, source1->GetOutputPort()); source1Double->SetOutputScalarTypeToDouble(); vtkSmartPointer<vtkImageSinusoidSource> source2 = vtkSmartPointer<vtkImageSinusoidSource>::New(); source2->SetWholeExtent(0, 255, 0, 255, 0, 0); source2->Update(); vtkSmartPointer<vtkImageWeightedSum> sumFilter = vtkSmartPointer<vtkImageWeightedSum>::New(); sumFilter->SetWeight(0,.8); sumFilter->SetWeight(1,.2); sumFilter->AddInputConnection(source1Double->GetOutputPort()); sumFilter->AddInputConnection(source2->GetOutputPort()); sumFilter->Update(); vtkSmartPointer<vtkImageCast> source1CastFilter = vtkSmartPointer<vtkImageCast>::New(); source1CastFilter->SetInputConnection(source1->GetOutputPort()); source1CastFilter->SetOutputScalarTypeToUnsignedChar(); source1CastFilter->Update(); vtkSmartPointer<vtkImageCast> source2CastFilter = vtkSmartPointer<vtkImageCast>::New(); source2CastFilter->SetInputConnection(source2->GetOutputPort()); source2CastFilter->SetOutputScalarTypeToUnsignedChar(); source2CastFilter->Update(); vtkSmartPointer<vtkImageCast> summedCastFilter = vtkSmartPointer<vtkImageCast>::New(); summedCastFilter->SetInputConnection(sumFilter->GetOutputPort()); summedCastFilter->SetOutputScalarTypeToUnsignedChar(); summedCastFilter->Update(); // Create actors vtkSmartPointer<vtkImageActor> source1Actor = vtkSmartPointer<vtkImageActor>::New(); #if VTK_MAJOR_VERSION <= 5 source1Actor->SetInput(source1CastFilter->GetOutput()); #else source1Actor->GetMapper()->SetInputConnection(source1CastFilter->GetOutputPort()); #endif vtkSmartPointer<vtkImageActor> source2Actor = vtkSmartPointer<vtkImageActor>::New(); #if VTK_MAJOR_VERSION <= 5 source2Actor->SetInput(source2CastFilter->GetOutput()); #else source2Actor->GetMapper()->SetInputConnection(source2CastFilter->GetOutputPort()); #endif vtkSmartPointer<vtkImageActor> summedActor = vtkSmartPointer<vtkImageActor>::New(); #if VTK_MAJOR_VERSION <= 5 summedActor->SetInput(summedCastFilter->GetOutput()); #else summedActor->GetMapper()->SetInputConnection(summedCastFilter->GetOutputPort()); #endif // There will be one render window vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->SetSize(600, 300); // And one interactor vtkSmartPointer<vtkRenderWindowInteractor> interactor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); interactor->SetRenderWindow(renderWindow); // Define viewport ranges // (xmin, ymin, xmax, ymax) double leftViewport[4] = {0.0, 0.0, 0.33, 1.0}; double centerViewport[4] = {0.33, 0.0, .66, 1.0}; double rightViewport[4] = {0.66, 0.0, 1.0, 1.0}; // Setup renderers vtkSmartPointer<vtkRenderer> leftRenderer = vtkSmartPointer<vtkRenderer>::New(); renderWindow->AddRenderer(leftRenderer); leftRenderer->SetViewport(leftViewport); leftRenderer->SetBackground(.6, .5, .4); vtkSmartPointer<vtkRenderer> centerRenderer = vtkSmartPointer<vtkRenderer>::New(); renderWindow->AddRenderer(centerRenderer); centerRenderer->SetViewport(centerViewport); centerRenderer->SetBackground(.1, .5, .4); vtkSmartPointer<vtkRenderer> rightRenderer = vtkSmartPointer<vtkRenderer>::New(); renderWindow->AddRenderer(rightRenderer); rightRenderer->SetViewport(rightViewport); rightRenderer->SetBackground(.4, .5, .6); leftRenderer->AddActor(source1Actor); centerRenderer->AddActor(source2Actor); rightRenderer->AddActor(summedActor); leftRenderer->ResetCamera(); centerRenderer->ResetCamera(); rightRenderer->ResetCamera(); renderWindow->Render(); interactor->Start(); return EXIT_SUCCESS; }
CMakeLists.txt¶
cmake_minimum_required(VERSION 2.8) PROJECT(ImageWeightedSum) find_package(VTK REQUIRED) include(${VTK_USE_FILE}) add_executable(ImageWeightedSum MACOSX_BUNDLE ImageWeightedSum.cxx) target_link_libraries(ImageWeightedSum ${VTK_LIBRARIES})
Download and Build ImageWeightedSum¶
Danger
The generation of tar files has not been ported to the new VTKExamples. Some tarballs may be missing or out-of-date.
Click here to download ImageWeightedSum and its CMakeLists.txt file. Once the tarball ImageWeightedSum.tar has been downloaded and extracted,
cd ImageWeightedSum/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ImageWeightedSum
WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.