XMLPUnstructuredGridWriter
VTKExamples/Cxx/IO/XMLPUnstructuredGridWriter
Code¶
XMLPUnstructuredGridWriter.cxx
#include <vtkDelaunay3D.h> #include <vtkSmartPointer.h> #include <vtkSphereSource.h> #include <vtkXMLPUnstructuredGridWriter.h> int main(int, char *[]) { vtkSmartPointer<vtkSphereSource> sphereSource = vtkSmartPointer<vtkSphereSource>::New(); sphereSource->Update(); vtkSmartPointer<vtkDelaunay3D> delaunay = vtkSmartPointer<vtkDelaunay3D>::New(); delaunay->SetInputConnection(sphereSource->GetOutputPort()); delaunay->Update(); vtkSmartPointer<vtkXMLPUnstructuredGridWriter> writer = vtkSmartPointer<vtkXMLPUnstructuredGridWriter>::New(); writer->SetInputConnection(delaunay->GetOutputPort()); writer->SetFileName("Test.pvtu"); writer->SetNumberOfPieces(4); writer->SetStartPiece(0); writer->SetEndPiece(3); writer->Update(); return EXIT_SUCCESS; }
CMakeLists.txt¶
cmake_minimum_required(VERSION 2.8) PROJECT(XMLPUnstructuredGridWriter) find_package(VTK REQUIRED) include(${VTK_USE_FILE}) add_executable(XMLPUnstructuredGridWriter MACOSX_BUNDLE XMLPUnstructuredGridWriter.cxx) target_link_libraries(XMLPUnstructuredGridWriter ${VTK_LIBRARIES})
Download and Build XMLPUnstructuredGridWriter¶
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Click here to download XMLPUnstructuredGridWriter and its CMakeLists.txt file. Once the tarball XMLPUnstructuredGridWriter.tar has been downloaded and extracted,
cd XMLPUnstructuredGridWriter/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./XMLPUnstructuredGridWriter
WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.