# SphereTexture

VTKExamples/Python/Visualization/SphereTexture

### Description

This example shows how to apply an vtkImageData texture to an sphere vtkPolyData object. There is a sample data file here

### Code

SphereTexture.py

    #!/usr/bin/env python

    ##
    # This example shows how to apply an vtkImageData texture to an sphere
    # vtkPolyData object.
    # Note: Input jpg file can be located in the VTKData repository.
    #
    # @author JBallesteros
    ##

    import vtk

    jpegfile = "masonry-wide.jpg"

    # Create a render window
    ren = vtk.vtkRenderer()
    ren.SetBackground(.1, .2, .5)
    renWin = vtk.vtkRenderWindow()
    renWin.AddRenderer(ren)
    renWin.SetSize(480,480)
    iren = vtk.vtkRenderWindowInteractor()
    iren.SetRenderWindow(renWin)

    # Generate an sphere polydata
    sphere = vtk.vtkSphereSource()
    sphere.SetThetaResolution(12)
    sphere.SetPhiResolution(12)

    # Read the image data from a file
    reader = vtk.vtkJPEGReader()
    reader.SetFileName(jpegfile)

    # Create texture object
    texture = vtk.vtkTexture()
    if vtk.VTK_MAJOR_VERSION <= 5:
        texture.SetInput(reader.GetOutput())
    else:
        texture.SetInputConnection(reader.GetOutputPort())

    # Map texture coordinates
    map_to_sphere = vtk.vtkTextureMapToSphere()
    if vtk.VTK_MAJOR_VERSION <= 5:
        map_to_sphere.SetInput(sphere.GetOutput())
    else:
        map_to_sphere.SetInputConnection(sphere.GetOutputPort())
    map_to_sphere.PreventSeamOn()

    # Create mapper and set the mapped texture as input
    mapper = vtk.vtkPolyDataMapper()
    if vtk.VTK_MAJOR_VERSION <= 5:
        mapper.SetInput(map_to_sphere.GetOutput())
    else:
        mapper.SetInputConnection(map_to_sphere.GetOutputPort())

    # Create actor and set the mapper and the texture
    actor = vtk.vtkActor()
    actor.SetMapper(mapper)
    actor.SetTexture(texture)

    ren.AddActor(actor)

    iren.Initialize()
    renWin.Render()
    iren.Start()