# ExtractPointsDemo

VTKExamples/Cxx/Points/ExtractPointsDemo

### Description

Demonstrates point extraction from four implicit functions: sphere, cone, cylinder and superquadric.

Warning

The classes used in this example require vtk 7.1 or later.

### Code

ExtractPointsDemo.cxx

    #include <vtkSmartPointer.h>
    #include <vtkExtractPoints.h>

    #include <vtkBoundedPointSource.h>
    #include <vtkSphere.h>
    #include <vtkCone.h>
    #include <vtkCylinder.h>
    #include <vtkSuperquadric.h>
    #include <vtkBoundedPointSource.h>

    #include <vtkSphereSource.h>
    #include <vtkGlyph3DMapper.h>

    #include <vtkProperty.h>
    #include <vtkRenderWindow.h>
    #include <vtkRenderWindowInteractor.h>
    #include <vtkRenderer.h>
    #include <vtkCamera.h>

    #include <vector>

    int main (int /*argc*/, char * /* argv */ [])
    {
      // Create implicit functions
      vtkSmartPointer<vtkCone> cone =
        vtkSmartPointer<vtkCone>::New();
      cone->SetAngle(30.0);
      vtkSmartPointer<vtkSphere> sphere =
        vtkSmartPointer<vtkSphere>::New();
      vtkSmartPointer<vtkCylinder> cylinder =
        vtkSmartPointer<vtkCylinder>::New();
      vtkSmartPointer<vtkSuperquadric> superquadric =
        vtkSmartPointer<vtkSuperquadric>::New();
      superquadric->SetPhiRoundness(2.5);
      superquadric->SetThetaRoundness(.5);

      // Store the functions
      std::vector<vtkSmartPointer<vtkImplicitFunction> > functions;
      functions.push_back(sphere);
      functions.push_back(cone);
      functions.push_back(cylinder);
      functions.push_back(superquadric);

      vtkSmartPointer<vtkBoundedPointSource> pointSource =
        vtkSmartPointer<vtkBoundedPointSource>::New();
      pointSource->SetNumberOfPoints(100000);

      // Rows and columns
      unsigned int gridXDimensions = 2;
      unsigned int gridYDimensions = 2;

      // Need a renderer even if there is no actor
      std::vector<vtkSmartPointer<vtkRenderer> > renderers;
      double background[6] = {.4, .5, .6, .6, .5, .4};
      for(size_t i = 0;
          i < gridXDimensions * gridYDimensions;
          i++)
      {
        renderers.push_back(vtkSmartPointer<vtkRenderer>::New());
        renderers[i]->SetBackground(background);
        std::rotate(background, background + 1, background + 6);
      }

      // Glyphs
      double radius = .02;
      vtkSmartPointer<vtkSphereSource> sphereSource =
        vtkSmartPointer<vtkSphereSource>::New();
      sphereSource->SetRadius(radius);

      // One render window
      vtkSmartPointer<vtkRenderWindow> renderWindow =
        vtkSmartPointer<vtkRenderWindow>::New();
      int rendererSize = 256;
      renderWindow->SetSize(
        rendererSize*gridXDimensions, rendererSize*gridYDimensions);

      // Create a pipelone for each function
      for(int row = 0; row < static_cast<int>(gridYDimensions); row++)
      {
        for(int col = 0; col < static_cast<int>(gridXDimensions); col++)
        {
          int index = row*gridXDimensions + col;

          // (xmin, ymin, xmax, ymax)
          double viewport[4] =
            {static_cast<double>(col) * rendererSize / (gridXDimensions * rendererSize),
             static_cast<double>(gridYDimensions - (row+1)) * rendererSize / (gridYDimensions * rendererSize),
             static_cast<double>(col+1)*rendererSize / (gridXDimensions * rendererSize),
             static_cast<double>(gridYDimensions - row) * rendererSize / (gridYDimensions * rendererSize)};
          renderWindow->AddRenderer(renderers[index]);
          renderers[index]->SetViewport(viewport);
          if(index > static_cast<int>(functions.size() - 1))
          {
            continue;
          }
          // Define the pipeline
          vtkSmartPointer<vtkExtractPoints> extract =
            vtkSmartPointer<vtkExtractPoints>::New();
          extract->SetInputConnection(pointSource->GetOutputPort());
          extract->SetImplicitFunction(functions[index]);

          vtkSmartPointer<vtkGlyph3DMapper> glyph =
            vtkSmartPointer<vtkGlyph3DMapper>::New();
          glyph->SetInputConnection(extract->GetOutputPort());
          glyph->SetSourceConnection(sphereSource->GetOutputPort());
          glyph->ScalingOff();

          vtkSmartPointer<vtkActor> glyphActor =
            vtkSmartPointer<vtkActor>::New();
          glyphActor->SetMapper(glyph);

          renderers[index]->AddActor(glyphActor);
          renderers[index]->ResetCamera();
          renderers[index]->GetActiveCamera()->Azimuth(30);
          renderers[index]->GetActiveCamera()->Elevation(-30);
          renderers[index]->GetActiveCamera()->Dolly(1.1);
          renderers[index]->ResetCameraClippingRange();
        }
      }
      vtkSmartPointer<vtkRenderWindowInteractor> iren =
        vtkSmartPointer<vtkRenderWindowInteractor>::New();
      iren->SetRenderWindow(renderWindow);

      iren->Initialize();
      iren->Start();

      return EXIT_SUCCESS;
    }

### CMakeLists.txt

    cmake_minimum_required(VERSION 2.8)

    PROJECT(ExtractPointsDemo)

    find_package(VTK REQUIRED)
    include(${VTK_USE_FILE})

    add_executable(ExtractPointsDemo MACOSX_BUNDLE ExtractPointsDemo.cxx )

    target_link_libraries(ExtractPointsDemo ${VTK_LIBRARIES})

### Download and Build ExtractPointsDemo

Click here to download ExtractPointsDemo and its CMakeLists.txt file. Once the tarball ExtractPointsDemo.tar has been downloaded and extracted,

    cd ExtractPointsDemo/build

If VTK is installed:

    cmake ..

If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:

    cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

    make

and run it:

    ./ExtractPointsDemo

WINDOWS USERS

Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.