# CompassWidget

VTKExamples/Cxx/Geovis/CompassWidget

### Description

This example creates a compass in the top right corner of the window.

### Code

CompassWidget.cxx

    #include <vtkPolyDataMapper.h>
    #include <vtkActor.h>
    #include <vtkRenderWindow.h>
    #include <vtkRenderer.h>
    #include <vtkRenderWindowInteractor.h>
    #include <vtkPolyData.h>
    #include <vtkSmartPointer.h>
    #include <vtkSphereSource.h>
    #include <vtkCompassWidget.h>
    #include <vtkCompassRepresentation.h>
    #include <vtkInteractorStyleTrackballCamera.h>
    #include <vtkInteractorStyleTrackball.h>

    int main (int, char *[])
    {

      //sphere 1
      vtkSmartPointer<vtkSphereSource> sphereSource =
        vtkSmartPointer<vtkSphereSource>::New();
      sphereSource->SetCenter(0.0, 0.0, 0.0);
      sphereSource->SetRadius(4.0);

      vtkSmartPointer<vtkPolyDataMapper> mapper =
        vtkSmartPointer<vtkPolyDataMapper>::New();
      mapper->SetInputConnection(sphereSource->GetOutputPort());

      vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
      actor->SetMapper(mapper);

      // a renderer and render window
      vtkSmartPointer<vtkRenderer> renderer =
        vtkSmartPointer<vtkRenderer>::New();
      vtkSmartPointer<vtkRenderWindow> renderWindow =
        vtkSmartPointer<vtkRenderWindow>::New();
      renderWindow->AddRenderer(renderer);

      // an interactor
      vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New();
      renderWindowInteractor->SetRenderWindow(renderWindow);

      // Create the widget and its representation
      vtkSmartPointer<vtkCompassRepresentation> compassRepresentation = vtkSmartPointer<vtkCompassRepresentation>::New();

      vtkSmartPointer<vtkCompassWidget> compassWidget =
        vtkSmartPointer<vtkCompassWidget>::New();
      compassWidget->SetInteractor(renderWindowInteractor);
      compassWidget->SetRepresentation(compassRepresentation);

      // add the actors to the scene
      renderer->AddActor(actor);
      renderer->SetBackground(1,1,1); // Background color white
      renderWindow->Render();
      compassWidget->EnabledOn();

      vtkSmartPointer<vtkInteractorStyleTrackballCamera> style =
          vtkSmartPointer<vtkInteractorStyleTrackballCamera>::New();
      renderWindowInteractor->SetInteractorStyle( style );

      // begin interaction
      renderWindowInteractor->Start();

      return EXIT_SUCCESS;
    }

### CMakeLists.txt

    cmake_minimum_required(VERSION 2.8)

    PROJECT(CompassWidget)

    find_package(VTK REQUIRED)
    include(${VTK_USE_FILE})

    add_executable(CompassWidget MACOSX_BUNDLE CompassWidget.cxx )

    target_link_libraries(CompassWidget ${VTK_LIBRARIES})

### Download and Build CompassWidget

Click here to download CompassWidget and its CMakeLists.txt file. Once the tarball CompassWidget.tar has been downloaded and extracted,

    cd CompassWidget/build

If VTK is installed:

    cmake ..

If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:

    cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

    make

and run it:

    ./CompassWidget

WINDOWS USERS

Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.