FlyingHeadSlice
VTKExamples/Cxx/VisualizationAlgorithms/FlyingHeadSlice
Description¶
This example generates 2D contour lines on one CT slice through the head. The contours correspond to density values of the tissues and are colored according to density value.
This example is a modification of HeadSlice using vtkFlyingEdges2D for contouring. However there is an option to use vtkContourFilter instead.
Info
See Figure 6-11a in Chapter 6 of the VTK Textbook.
Other Languages
See (Python)
Code¶
FlyingHeadSlice.cxx
#include <vtkActor.h> #include <vtkCamera.h> #include <vtkContourFilter.h> #include <vtkExtractVOI.h> #include <vtkFlyingEdges2D.h> #include <vtkImageData.h> #include <vtkMetaImageReader.h> #include <vtkNamedColors.h> #include <vtkNew.h> #include <vtkOutlineFilter.h> #include <vtkPolyDataMapper.h> #include <vtkProperty.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkRenderer.h> #include <array> int main(int argc, char* argv[]) { if (argc < 2) { std::cout << "Generate 2D contour lines, corresponding to tissue density, " "on one CT slice through the head." << std::endl; std::cout << "The contour lines are colored by the tissue density." << std::endl; std::cout << "Usage: " << argv[0] << " FullHead.mhd [useContourFilter]" << std::endl; std::cout << "where: filename is FullHead.mhd," << std::endl; std::cout << " useContourFilter = 0|1" << std::endl; std::cout << "Examples:" << std::endl; std::cout << "Contouring, using vtkFlyingEdges2D: FullHead.mhd" << std::endl; std::cout << "Frog, using vtkContourFilter: FullHead.mhd, 1" << std::endl; return EXIT_FAILURE; } auto useContourFilter = false; if (argc > 2) { if (atoi(argv[2]) != 0) { useContourFilter = true; } } if (useContourFilter) { std::cout << "Using vtkContourFilter." << std::endl; } else { std::cout << "Using vtkFlyingEdges2D." << std::endl; } vtkNew<vtkNamedColors> colors; // Create the RenderWindow, Renderer and both Actors. vtkNew<vtkRenderer> ren1; vtkNew<vtkRenderWindow> renWin; renWin->AddRenderer(ren1); vtkNew<vtkRenderWindowInteractor> iren; iren->SetRenderWindow(renWin); // Create the pipeline. vtkNew<vtkMetaImageReader> reader; reader->SetFileName(argv[1]); reader->Update(); vtkNew<vtkExtractVOI> extractVOI; extractVOI->SetInputConnection(reader->GetOutputPort()); extractVOI->SetVOI(0, 255, 0, 255, 45, 45); extractVOI->Update(); // double* scalarRange = extractVOI->GetOutput()->GetScalarRange(); std::array<double, 2> scalarRange = {{500, 1150}}; // std::cout << scalarRange[0] << ", " << scalarRange[1] << std::endl; vtkNew<vtkContourFilter> contour; vtkNew<vtkFlyingEdges2D> flyingEdges; vtkNew<vtkPolyDataMapper> isoMapper; if (useContourFilter) { contour->SetInputConnection(extractVOI->GetOutputPort()); contour->GenerateValues(12, scalarRange.data()); isoMapper->SetInputConnection(contour->GetOutputPort()); } else { flyingEdges->SetInputConnection(extractVOI->GetOutputPort()); flyingEdges->GenerateValues(12, scalarRange.data()); isoMapper->SetInputConnection(flyingEdges->GetOutputPort()); } isoMapper->ScalarVisibilityOn(); isoMapper->SetScalarRange(scalarRange.data()); vtkNew<vtkActor> isoActor; isoActor->SetMapper(isoMapper); isoActor->GetProperty()->SetColor(colors->GetColor3d("Wheat").GetData()); vtkNew<vtkOutlineFilter> outline; outline->SetInputConnection(extractVOI->GetOutputPort()); vtkNew<vtkPolyDataMapper> outlineMapper; outlineMapper->SetInputConnection(outline->GetOutputPort()); vtkNew<vtkActor> outlineActor; outlineActor->SetMapper(outlineMapper); // Add the actors to the renderer, set the background and size. ren1->AddActor(outlineActor); ren1->AddActor(isoActor); ren1->SetBackground(colors->GetColor3d("SlateGray").GetData()); ren1->ResetCamera(); ren1->GetActiveCamera()->Dolly(1.5); ren1->ResetCameraClippingRange(); renWin->SetSize(640, 480); renWin->SetWindowName("Full Head"); renWin->Render(); iren->Start(); return EXIT_SUCCESS; }
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.3 FATAL_ERROR) project(FlyingHeadSlice) find_package(VTK COMPONENTS vtkCommonColor vtkCommonCore vtkCommonDataModel vtkFiltersCore vtkFiltersModeling vtkIOImage vtkImagingCore vtkInteractionStyle vtkRenderingCore vtkRenderingFreeType vtkRenderingOpenGL2 QUIET) if (NOT VTK_FOUND) message("Skipping FlyingHeadSlice: ${VTK_NOT_FOUND_MESSAGE}") return () endif() message (STATUS "VTK_VERSION: ${VTK_VERSION}") if (VTK_VERSION VERSION_LESS "8.90.0") # old system include(${VTK_USE_FILE}) add_executable(FlyingHeadSlice MACOSX_BUNDLE FlyingHeadSlice.cxx ) target_link_libraries(FlyingHeadSlice PRIVATE ${VTK_LIBRARIES}) else () # include all components add_executable(FlyingHeadSlice MACOSX_BUNDLE FlyingHeadSlice.cxx ) target_link_libraries(FlyingHeadSlice PRIVATE ${VTK_LIBRARIES}) # vtk_module_autoinit is needed vtk_module_autoinit( TARGETS FlyingHeadSlice MODULES ${VTK_LIBRARIES} ) endif ()
Download and Build FlyingHeadSlice¶
Click here to download FlyingHeadSlice and its CMakeLists.txt file. Once the tarball FlyingHeadSlice.tar has been downloaded and extracted,
cd FlyingHeadSlice/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./FlyingHeadSlice
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.