EllipticalCylinderDemo
VTKExamples/Cxx/GeometricObjects/EllipticalCylinderDemo
Description¶
The example shows the vtkPolyLine that forms the base of the elliptical cylinder and an oriented arrow that represents the vector that vtkLinearExtrusionFilter uses to create the cyliinder. The example takes an optional triple that defines the vector for the filter. The length of the vector is the height of the cylinder.
Code¶
EllipticalCylinderDemo.cxx
#include <vtkSmartPointer.h> #include <vtkPolyLine.h> #include <vtkPoints.h> #include <vtkLinearExtrusionFilter.h> #include <vtkTubeFilter.h> #include <vtkArrowSource.h> #include <vtkTransform.h> #include <vtkTransformPolyDataFilter.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkProperty.h> #include <vtkCamera.h> #include <vtkRenderer.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkInteractorStyleTrackballCamera.h> #include <vtkNamedColors.h> int main(int argc, char *argv[]) { double nx = 0.0; double ny = 0.0; double nz = 100.0; if (argc > 3) { nx = atof(argv[1]); ny = atof(argv[2]); nz = atof(argv[3]); } vtkSmartPointer<vtkNamedColors> colors = vtkSmartPointer<vtkNamedColors>::New(); double angle = 0; double r1, r2; double centerX, centerY; r1 = 50; r2 = 30; centerX = 10.0; centerY = 5.0; vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New(); int id = 0; while (angle <= 2.0 * vtkMath::Pi() + (vtkMath::Pi() / 60.0)) { points->InsertNextPoint(r1 * cos(angle) + centerX, r2 * sin(angle) + centerY, 0.0); angle = angle + (vtkMath::Pi() / 60.0); ++id; } vtkSmartPointer<vtkPolyLine> line = vtkSmartPointer<vtkPolyLine>::New(); line->GetPointIds()->SetNumberOfIds(id); for(unsigned int i = 0; i < static_cast<unsigned int>(id); ++i) { line->GetPointIds()->SetId(i,i); } vtkSmartPointer<vtkCellArray> lines = vtkSmartPointer<vtkCellArray>::New(); lines->InsertNextCell(line); vtkSmartPointer<vtkPolyData> polyData = vtkSmartPointer<vtkPolyData>::New(); polyData->SetPoints(points); polyData->SetLines(lines); vtkSmartPointer<vtkLinearExtrusionFilter> extrude = vtkSmartPointer<vtkLinearExtrusionFilter>::New(); extrude->SetInputData(polyData); extrude->SetExtrusionTypeToNormalExtrusion(); extrude->SetVector(nx, ny, nz); extrude->Update(); // Create an oriented arrow double startPoint[3], endPoint[3]; startPoint[0] = centerX; startPoint[1] = centerY; startPoint[2] = 0.0; endPoint[0] = startPoint[0] + extrude->GetVector()[0]; endPoint[1] = startPoint[1] + extrude->GetVector()[1]; endPoint[2] = startPoint[2] + extrude->GetVector()[2]; // Compute a basis double normalizedX[3]; double normalizedY[3]; double normalizedZ[3]; // The X axis is a vector from start to end vtkMath::Subtract(endPoint, startPoint, normalizedX); double length = vtkMath::Norm(normalizedX); vtkMath::Normalize(normalizedX); // The Z axis is an arbitrary vector cross X double arbitrary[3]; arbitrary[0] = vtkMath::Random(-10,10); arbitrary[1] = vtkMath::Random(-10,10); arbitrary[2] = vtkMath::Random(-10,10); vtkMath::Cross(normalizedX, arbitrary, normalizedZ); vtkMath::Normalize(normalizedZ); // The Y axis is Z cross X vtkMath::Cross(normalizedZ, normalizedX, normalizedY); vtkSmartPointer<vtkMatrix4x4> matrix = vtkSmartPointer<vtkMatrix4x4>::New(); // Create the direction cosine matrix matrix->Identity(); for (unsigned int i = 0; i < 3; i++) { matrix->SetElement(i, 0, normalizedX[i]); matrix->SetElement(i, 1, normalizedY[i]); matrix->SetElement(i, 2, normalizedZ[i]); } // Apply the transforms vtkSmartPointer<vtkTransform> transform = vtkSmartPointer<vtkTransform>::New(); transform->Translate(startPoint); transform->Concatenate(matrix); transform->Scale(length, length, length); vtkSmartPointer<vtkArrowSource> arrowSource = vtkSmartPointer<vtkArrowSource>::New(); arrowSource->SetTipResolution(31); arrowSource->SetShaftResolution(21); // Transform the polydata vtkSmartPointer<vtkTransformPolyDataFilter> transformPD = vtkSmartPointer<vtkTransformPolyDataFilter>::New(); transformPD->SetTransform(transform); transformPD->SetInputConnection(arrowSource->GetOutputPort()); //Create a mapper and actor for the arrow vtkSmartPointer<vtkPolyDataMapper> arrowMapper = vtkSmartPointer<vtkPolyDataMapper>::New(); arrowMapper->SetInputConnection(transformPD->GetOutputPort()); vtkSmartPointer<vtkActor> arrowActor = vtkSmartPointer<vtkActor>::New(); arrowActor->SetMapper(arrowMapper); arrowActor->GetProperty()->SetColor(colors->GetColor3d("Tomato").GetData()); vtkSmartPointer<vtkTubeFilter> tubes = vtkSmartPointer<vtkTubeFilter>::New(); tubes->SetInputData(polyData); tubes->SetRadius(2.0); tubes->SetNumberOfSides(21); vtkSmartPointer<vtkPolyDataMapper> lineMapper = vtkSmartPointer<vtkPolyDataMapper>::New(); lineMapper->SetInputConnection(tubes->GetOutputPort()); vtkSmartPointer<vtkActor> lineActor = vtkSmartPointer<vtkActor>::New(); lineActor->SetMapper(lineMapper); lineActor->GetProperty()->SetColor(colors->GetColor3d("Peacock").GetData()); vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); mapper->SetInputConnection(extrude->GetOutputPort()); vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper); actor->GetProperty()->SetColor(colors->GetColor3d("Banana").GetData()); actor->GetProperty()->SetOpacity(.7); vtkSmartPointer<vtkRenderer> ren = vtkSmartPointer<vtkRenderer>::New(); ren->SetBackground(colors->GetColor3d("Slate_grey").GetData()); ren->AddActor(actor); ren->AddActor(lineActor); ren->AddActor(arrowActor); vtkSmartPointer<vtkRenderWindow> renWin = vtkSmartPointer<vtkRenderWindow>::New(); renWin->AddRenderer(ren); renWin->SetSize(600, 600); vtkSmartPointer<vtkRenderWindowInteractor> iren = vtkSmartPointer<vtkRenderWindowInteractor>::New(); iren->SetRenderWindow(renWin); vtkSmartPointer<vtkInteractorStyleTrackballCamera> style = vtkSmartPointer<vtkInteractorStyleTrackballCamera>::New(); iren->SetInteractorStyle(style); vtkSmartPointer<vtkCamera> camera = vtkSmartPointer<vtkCamera>::New(); camera->SetPosition (0, 1, 0); camera->SetFocalPoint (0, 0, 0); camera->SetViewUp (0, 0, 1); camera->Azimuth(30); camera->Elevation(30); renWin->Render(); ren->SetActiveCamera(camera); ren->ResetCamera(); ren->ResetCameraClippingRange(); iren->Start(); return EXIT_SUCCESS; }
CMakeLists.txt¶
cmake_minimum_required(VERSION 2.8) PROJECT(EllipticalCylinderDemo) find_package(VTK REQUIRED) include(${VTK_USE_FILE}) add_executable(EllipticalCylinderDemo MACOSX_BUNDLE EllipticalCylinderDemo.cxx ) target_link_libraries(EllipticalCylinderDemo ${VTK_LIBRARIES})
Download and Build EllipticalCylinderDemo¶
Click here to download EllipticalCylinderDemo and its CMakeLists.txt file. Once the tarball EllipticalCylinderDemo.tar has been downloaded and extracted,
cd EllipticalCylinderDemo/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./EllipticalCylinderDemo
WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.